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Patch Log #022 - 16 Mar 2014


Amor
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  • Disarm Skill should be fixed.
  • Fixed female Trickster face and hair.
  • Removed one Charcoal Wings from Merchent Melt.
  • Tomahawk set bug has been fixed.
  • Fixed Beast Demoralizing effect should.
  • Dragon Buffs should no longer be able to be dispelled but will still removed if revived with Tear of Legel.
  • Force Slash now stuns and should no longer knock back.
  • Increased drop rate for Torture King by 11%
  • Increased Drop Rate for Giant Harpy by 11%
  • Added Annulment item to item mall.
  • Added License Removal to item mall.
  • Increased drop rate of 100 Orange Jewels from Black Shadows by 0.5%
  • Changed all 108 level items to 105.
  • Hero Slime now should drop the actual key for LN as well as the quest key.
  • Experiment Subjects outside of SL also drop the key for SL as well as the quest items.
  • Added Slime Jelly LQ and HQ to mushrooms in green house.
  • Dust golem drops level 45 Blue boots.
  • Stone Golem drops level 45 Blue pants. 
  • Poison Golem drops level 45 Blue tops.
  • Iron Golem drops Level 50 Blue weapons and Jewelry.
  • Added Malephar mount.
  • Added Goat mount.
  • Added Deer mount.
  • Increased Malephar's speed to 240.
  • Malephar should now have fear resistance.
  • Fixed most Dark Land Area mobs and above stats.
  • 10% Warrant, Charms, HP Extenders are effective for 2 hours or until logout.
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  • Dust golem drops Kick Set Boots.
  • Stone Golem drops Kick Set Pants. 
  • Poison Golem drops Kick Set Top.
  • Iron Golem drops Level 50 Blue weapons and Jewellery.

 

this ^_^

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What about other perms that are not fighters...?

 

Not sure, test it out and leave us some feedback.

 

About the last line..

 

If we dc we have to recharm/rant/ext ?

 

That's only for the 10% charms which we added in before the cash shop in game.

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The drop rate for tower has decreased by a lot. I didn't get a drop from it at all z.z

For Dust, Stone, and Poison Golem each item has a 50% chance to drop. For Iron Golem you have a 30% chance of getting a blue weapon, a 10% chance of getting a level 45 blue of any type, and a 20% chance of getting blue jewelry. This does not mean you can only get one drop, you can get all 3 if your lucky.

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since most people perm at lvl50, the chances of getting a drop from the Dust and Stone golem is 0%. As for the Iron Golem, the drop rate for 45 blues shouldnt have changed z.z.

Should increase their lvls aswell since honestly no one farms before lvl 45 or so, and no one uses it to lvl either do ye, increase their lvls plox @.@
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Rest in Pieces 50 Blue Rarity, </3

This. I definitely wouldn't mess with 50 blues rarity. It's something people farm hard for and I'd hate to see a 50 blue, which people seem so fascinated by when they finally drop, become a dull highlight of the game. I'd definitely try to figure something out to keep 45 teva weapons as useful as they are now. Even if it means dropping DDM's lvl cap to 49. I don't think dropping it by one level would hurt that much. It takes all of 10 minutes to relevel another char and switch over the gear to a new char. 

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