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Kiwi

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  1. Like
    Kiwi reacted to Skunk in Dark Land   
    Feedback seemed like the only place to put this as I didn't see anything titled 'suggestions'.
     
    Anyways, I'd like to ask about opening up Dark Land. I know eventually it will be but as of right now there's so many positive possibilities for it being opened. Such as license grinding on black bears because there's a huuuuge spot there versus the only one 'okay' spot in AR. 
     
    And of course money farming, people only go for 108 weapons in OLT right now but to have more spots than one available to farm those drops would encourage money farming. On the plus side, guilds would be more encouraged to farm money for their academy rewards giving new players and new people a little more money to start off and get them through financially in the later levels.
     
    It's only a suggestion, and I would assume you'd remove portals into other maps until you feel they're ready to be put in. It just seemed like something that could be added now with minimal effort and yet it gives us more things to do when we can't do party related things.
  2. Like
    Kiwi reacted to Kisu in Teva Weapons / Random Stuff   
    Bump - Added more
  3. Like
    Kiwi reacted to Amor in Patch Log #013 - 26 Jan 2014   
    Players will no longer lose the Blue Dragon's Grace when using Tear of Legal. Players will no longer lose the Red Dragon's Grace when using Tear of Legal. Added Strength Charm to Merchant Pey. Added Defense Charm to Merchant Pey. Added SP Extender to Merchant Pey. Added HP Extender to Merchant Pey. Added Hunters Warrant to Merchant Pey. Armour and weapon drop rate in Secret Laboratory has been increased. Drop rate for Geo weapon skins in Devildom Mines has been adjusted (100%). Teva Claws and Dual Swords damage have been fixed. The graphic on the Nature's Speed skill has been restored. Tough Bag from Lucky Capsule is now storable, tradable, sellable and dropable. Updated the download links on the Core download page with new download links. If you were having problems before, consider downloading the new installer first.
  4. Like
    Kiwi reacted to Amor in Patch Log #012 - 25 Jan 2014   
    Added Helga. Added Noiteme. Fixed outline bug on new weapon skins. Added the map image for Devildom Mine. Increased all abyss boss drop rate by 10% Balanced experience rates again. Added 2 new custom wings, which we made ourselves. They can be purchased from the NPC shop. Fixed some text bugs. Fixed the launcher invalid user information bug. Lowered experience in bonds of darkness.
  5. Like
    Kiwi got a reaction from Zephry in Just some things   
    Disclaimer; Wall of Text~ Enjoy
     
     
    Hi! It's everybody's favorite Kiwi here just leaving a little message for the staff members to consider. While I might not post on the forums very often, I do in fact keep up with certain concerns that are in the server right now! 
     
    Let's being, one main issue is that the drop rate on certain things are just too low and while they might be changing it please keep in mind that this is in fact a Private Server and one should not be farming 8+ hours with absolutely zero results. This is disheartening and very annoying. Extremely low drop rates along with very little choices of bosses to farm is very annoying. Take for instance the Abyss Bosses; a main could farm them for several hours and make quite a few trips back for stones, deinventory, and to get back to 0% exp and after farming and doing all that I'll just be honest and say that it 'FREAKING SUCKS'
     
    Also, I have noticed with the content released that (On the topic of Skins) the rate on getting them is not actually 100%? Which is confusing because a lot of hard work goes into making perms that are actually good enough to farm DDM and along with the use of charms/ext/rants that's very annoying. Using those and then still not receiving a prize ???? This goes along with the low drop rate, but it's not what I intentionally meant to speak about in this paragraph. Instead I would like to discuss how the addition of SL into the server has absolutely made a 0 effect on the amount of players playing. Why you may ask? Because along with the horrible drop rate and the small difference between LN Gears and SL Gears the only other reason to farm SL is for the Good weapons! Not the old weapons, but the good ones. The ones that are actually worth farming. You must be thinking, "Oh but they're so OP!" No, not really. It would be different if they were a raided item and one guild had completely control over them, but in actuality it is in instance. Which means? That's all guilds and players can farm them! Which means that the power won't be in the hands of a select few people! The New lab weapons would bring in lots of players wanting to farm those 'goodies' for themselves. When using a New Lab weapon against LN gear, yes that might be OP but from all the farming going on in SL wouldn't players get the new gear too? I'm not a math major but I can certainly tell you that SL gear would boost the defence of players and make the weapons 'less op'. 
     
    Oh and last, but not ever least. Let's discuss the mistreatment to certain classes. Cleric and Knight for example? SL shields don't even drop and last time I checked both those classes require those too be the best of what they can be. Another hindering aspect would be the fact that they have no shield skins? Which confuses me because if I can have a staff/axe skin that boosts my damage against them then why would they not get a shield skin to defend against such damage? Their classes in general are made to take a hit so the insanity of not giving them shield skins to boost their ONLY attribute is quite annoying in my most humble opinion. 
     
    Ok well I guess my rant is done....Sorry if I offended anyone, actually I'm not. I observe and ask players what's wrong and why they're not playing. It's obvious enough and now there is a post about it. Enjoy your weekend guys/gals.
  6. Like
    Kiwi reacted to FitzChevalerie in Marketplace Mount glitch   
    .....
  7. Like
    Kiwi got a reaction from Sassy in Just some things   
    Disclaimer; Wall of Text~ Enjoy
     
     
    Hi! It's everybody's favorite Kiwi here just leaving a little message for the staff members to consider. While I might not post on the forums very often, I do in fact keep up with certain concerns that are in the server right now! 
     
    Let's being, one main issue is that the drop rate on certain things are just too low and while they might be changing it please keep in mind that this is in fact a Private Server and one should not be farming 8+ hours with absolutely zero results. This is disheartening and very annoying. Extremely low drop rates along with very little choices of bosses to farm is very annoying. Take for instance the Abyss Bosses; a main could farm them for several hours and make quite a few trips back for stones, deinventory, and to get back to 0% exp and after farming and doing all that I'll just be honest and say that it 'FREAKING SUCKS'
     
    Also, I have noticed with the content released that (On the topic of Skins) the rate on getting them is not actually 100%? Which is confusing because a lot of hard work goes into making perms that are actually good enough to farm DDM and along with the use of charms/ext/rants that's very annoying. Using those and then still not receiving a prize ???? This goes along with the low drop rate, but it's not what I intentionally meant to speak about in this paragraph. Instead I would like to discuss how the addition of SL into the server has absolutely made a 0 effect on the amount of players playing. Why you may ask? Because along with the horrible drop rate and the small difference between LN Gears and SL Gears the only other reason to farm SL is for the Good weapons! Not the old weapons, but the good ones. The ones that are actually worth farming. You must be thinking, "Oh but they're so OP!" No, not really. It would be different if they were a raided item and one guild had completely control over them, but in actuality it is in instance. Which means? That's all guilds and players can farm them! Which means that the power won't be in the hands of a select few people! The New lab weapons would bring in lots of players wanting to farm those 'goodies' for themselves. When using a New Lab weapon against LN gear, yes that might be OP but from all the farming going on in SL wouldn't players get the new gear too? I'm not a math major but I can certainly tell you that SL gear would boost the defence of players and make the weapons 'less op'. 
     
    Oh and last, but not ever least. Let's discuss the mistreatment to certain classes. Cleric and Knight for example? SL shields don't even drop and last time I checked both those classes require those too be the best of what they can be. Another hindering aspect would be the fact that they have no shield skins? Which confuses me because if I can have a staff/axe skin that boosts my damage against them then why would they not get a shield skin to defend against such damage? Their classes in general are made to take a hit so the insanity of not giving them shield skins to boost their ONLY attribute is quite annoying in my most humble opinion. 
     
    Ok well I guess my rant is done....Sorry if I offended anyone, actually I'm not. I observe and ask players what's wrong and why they're not playing. It's obvious enough and now there is a post about it. Enjoy your weekend guys/gals.
  8. Like
    Kiwi got a reaction from Kisu in Just some things   
    Disclaimer; Wall of Text~ Enjoy
     
     
    Hi! It's everybody's favorite Kiwi here just leaving a little message for the staff members to consider. While I might not post on the forums very often, I do in fact keep up with certain concerns that are in the server right now! 
     
    Let's being, one main issue is that the drop rate on certain things are just too low and while they might be changing it please keep in mind that this is in fact a Private Server and one should not be farming 8+ hours with absolutely zero results. This is disheartening and very annoying. Extremely low drop rates along with very little choices of bosses to farm is very annoying. Take for instance the Abyss Bosses; a main could farm them for several hours and make quite a few trips back for stones, deinventory, and to get back to 0% exp and after farming and doing all that I'll just be honest and say that it 'FREAKING SUCKS'
     
    Also, I have noticed with the content released that (On the topic of Skins) the rate on getting them is not actually 100%? Which is confusing because a lot of hard work goes into making perms that are actually good enough to farm DDM and along with the use of charms/ext/rants that's very annoying. Using those and then still not receiving a prize ???? This goes along with the low drop rate, but it's not what I intentionally meant to speak about in this paragraph. Instead I would like to discuss how the addition of SL into the server has absolutely made a 0 effect on the amount of players playing. Why you may ask? Because along with the horrible drop rate and the small difference between LN Gears and SL Gears the only other reason to farm SL is for the Good weapons! Not the old weapons, but the good ones. The ones that are actually worth farming. You must be thinking, "Oh but they're so OP!" No, not really. It would be different if they were a raided item and one guild had completely control over them, but in actuality it is in instance. Which means? That's all guilds and players can farm them! Which means that the power won't be in the hands of a select few people! The New lab weapons would bring in lots of players wanting to farm those 'goodies' for themselves. When using a New Lab weapon against LN gear, yes that might be OP but from all the farming going on in SL wouldn't players get the new gear too? I'm not a math major but I can certainly tell you that SL gear would boost the defence of players and make the weapons 'less op'. 
     
    Oh and last, but not ever least. Let's discuss the mistreatment to certain classes. Cleric and Knight for example? SL shields don't even drop and last time I checked both those classes require those too be the best of what they can be. Another hindering aspect would be the fact that they have no shield skins? Which confuses me because if I can have a staff/axe skin that boosts my damage against them then why would they not get a shield skin to defend against such damage? Their classes in general are made to take a hit so the insanity of not giving them shield skins to boost their ONLY attribute is quite annoying in my most humble opinion. 
     
    Ok well I guess my rant is done....Sorry if I offended anyone, actually I'm not. I observe and ask players what's wrong and why they're not playing. It's obvious enough and now there is a post about it. Enjoy your weekend guys/gals.
  9. Like
    Kiwi got a reaction from Zephry in Defence in the room   
    Let's not forget the meaning of Christmas. Getting a shit ton of defence.
  10. Like
    Kiwi got a reaction from Parafrost in Defence in the room   
    Let's not forget the meaning of Christmas. Getting a shit ton of defence.
  11. Like
    Kiwi reacted to Amor in Patch Log #006 - 17 Dec 2013   
    Brand new setup of dedicated server with the goal in mind to reduce lag for players. Added Custom Dance Merchant Shop in Roumen. Sells all of the dances available. Added The Beauty Coupon to Vietree. Added 3 NeoIsyan Re-colours (Red, Green, Purple) to Costume Merchant Vermin. Leaving FBZ will now take you to the correct Roumen. You now respawn in the correct Roumen once you die. Changed the skies in Alberstol Ruins and Elderine for Christmas. Added the Black Sensei Suit to Costume Merchant Rachel. Reduced the Black Sensei Suit Critical rate from 7% to 6%. New Custom Knight Skill called Payback. It absorbs 15% of all damage taken and deals it back to your enemy. Force Slash level requirement has been reduced from 101 to 100. Fixed Level 60 Job Change Zombie Poison, I forgot to include it in the previous maintenance. Improved T1/T2/T3/T4 and T5 Enhancement Rates. Rebalanced Coin Drops. Added an Experience Loss area in Roumen. Reduced Experience given by the Slime and Mara Kingdom Quest. Added Snow Effect in Uruga, Elderine and Roumen. Reduced Time limit on 3rd Part of the Level 60 Job Change to 2 minutes. Added Capsule Machine. Added 4 new Crown items into the game. Also moved everyone from Roumen New to Current Roumen. It's 3:12 am I have to get up at 7:00am hope you appreciate it.
  12. Like
    Kiwi reacted to Adiane in Adi's Money Guide   
    http://www.youtube.com/watch?v=mlP3D8yWiGA
     
    find Zorito , overprice everything  = profit
     
    that is all.
  13. Like
    Kiwi got a reaction from Ryaiken in Sand Hill   
    Type of bug (Graphical, Text, Game, Other): Game
    Time of Occurrence: (11:25 PM) Eastern
    Location: Sand Hill
    Character Name: Magic
    Screenshots: 
    How to recreate it: Go to Sand Hill
    Description of bug: No outside warm portal.
    Any other information: There isn't a main warp gate which is in the maps. You can go into Sand Hill via Roumen warp portal, but can't leave the same way.
  14. Like
    Kiwi reacted to Lektric in EXP   
    haha yer it was tbh maybe high but i gotta be honest farbod added a great point teamwork is key from 90+ much more exp i was blessed cause im a badass archer and soloed my 95-100 xD
  15. Like
    Kiwi reacted to ASAP_Freddy in Cant Delete Hide Buff   
    Notice, ty for reporting
  16. Like
    Kiwi reacted to Lektric in Trading   
    Type of bug (Graphical, Text, Game, Other): Game
    Time of Occurrence: 4:00 am (gmt +0)
    Location: Roumen, Marketplace, Cp1
    Character Name: Lektric and Heal
    Screenshots: Forgot i will get some when i can
    How to recreate it: Trading the receiver 
    Description of bug: when trading you cant do it in roumen or the marketplace due to duping glitch which is understandable but in cp1 me and heal could trade between each other.
    Any other information: -
  17. Like
    Kiwi reacted to Amor in Patch Log #001 - 12 Sep 2013   
    We've managed to fix the bug that has been causing us trouble for the past few days, development is once again moving forward steadily and we are working as fast as we can to finish everything accordingly. We expect to finish sometime soon, but I am assuring nothing as we may run into problems again, but I don't think we will.
     
    Thank you for your patience and support.
     
    Regards Amor
    Lead Admin
  18. Like
    Kiwi got a reaction from Advent in Log in Background Suggestions   
    I couldn't find an in game screen shot like this but I really like this pic!! That would be cool on the server screen.
  19. Like
    Kiwi got a reaction from ASAP_Freddy in Log in Background Suggestions   
    I couldn't find an in game screen shot like this but I really like this pic!! That would be cool on the server screen.
  20. Like
    Kiwi got a reaction from LaniusValcan in Log in Background Suggestions   
    I couldn't find an in game screen shot like this but I really like this pic!! That would be cool on the server screen.
  21. Like
    Kiwi got a reaction from Beendope in 105 Cap   
    Gradually introducing new content per cap is a great way to keep players interested. If everything is released at once then we'll do everything we can and get bored of what content we do have. Then complain(Well, most complain.)
     
    That's why I think the idea of introducing some new content every cap raise is a great idea. Besides it gives the staff time to balance classes per raise. I'm all for this idea.
     
    Also, it's nice that OLT actually has a purpose, and not just an area we can go kill a few mobs in. I think this server has so much potential. 
  22. Like
    Kiwi reacted to Amor in Costumes   
    All default/original costumes will remain like they did in Odin but the new ones may differ. As for custom costumes we are working more towards the main game content, such as skills, instances and other bugs. We do have some custom weapons and we will be aiming to put a brand new never seen before boss for these new skins. These are our intentions but things may change.
  23. Like
    Kiwi reacted to ASAP_Freddy in 105 Cap   
    Everything will be up dated, step by step not too fast(i won't update the contents), the class are balanced (i have to admit that Reaper are a bit OP due to the cap, but they don't have any major advantage in dmg/def and pvp is still fair.)
  24. Like
    Kiwi reacted to Ghost in Core Fiesta   
    brb dropping out of school, playing core.
  25. Like
    Kiwi reacted to ASAP_Freddy in 105 Cap   
    The 100 mags in OLT drop on mobs and at Magritte (OLT) it will be a low rate on mobs, and it will be like a 70% on Magritte.
     
    In the instance, Bosses will drop 105 blue weapons :
    Lower aim than HG, HG damage,Lower Attack Speed, Lower crit rate.
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