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Zephry

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  1. Like
    Zephry got a reaction from 50Caliber in Weekend EXP & Drop Rate Boost   
    As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. 
     
    Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. 
     
    The EXP and Drop Rate boost could be boosted up to an appropriate rate. 
    Example: 50% EXP Boost and 50% Drop Rate Boost.
     
    A person leveling can stack a 50% EXP Card with the server's EXP boost.
    A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost.
     
    Time to set up the server boosts? 12PM EST.

    More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on.
     
    Thanks for reading.~
  2. Like
    Zephry got a reaction from Shiver in Weekend EXP & Drop Rate Boost   
    As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. 
     
    Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. 
     
    The EXP and Drop Rate boost could be boosted up to an appropriate rate. 
    Example: 50% EXP Boost and 50% Drop Rate Boost.
     
    A person leveling can stack a 50% EXP Card with the server's EXP boost.
    A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost.
     
    Time to set up the server boosts? 12PM EST.

    More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on.
     
    Thanks for reading.~
  3. Like
    Zephry got a reaction from Destroyer in Weekend EXP & Drop Rate Boost   
    As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. 
     
    Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. 
     
    The EXP and Drop Rate boost could be boosted up to an appropriate rate. 
    Example: 50% EXP Boost and 50% Drop Rate Boost.
     
    A person leveling can stack a 50% EXP Card with the server's EXP boost.
    A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost.
     
    Time to set up the server boosts? 12PM EST.

    More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on.
     
    Thanks for reading.~
  4. Like
    Zephry got a reaction from LessQQMorePewPew in Weekend EXP & Drop Rate Boost   
    As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. 
     
    Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. 
     
    The EXP and Drop Rate boost could be boosted up to an appropriate rate. 
    Example: 50% EXP Boost and 50% Drop Rate Boost.
     
    A person leveling can stack a 50% EXP Card with the server's EXP boost.
    A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost.
     
    Time to set up the server boosts? 12PM EST.

    More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on.
     
    Thanks for reading.~
  5. Like
    Zephry reacted to Amor in Patch Log #041 - 16 Jun 2015   
    Jeans now also take up the shoes slot.
    You can now multi-client without the use of any external software (i.e. Sandboxie). Should fix issues people were having with Sandboxie.
    Corrected Empowered Heal text. It now says how much extra you heal instead of damage.
    Reverted Rebirth skill back to how it was before.
    Changed Power of Love buff settings to be the same as official. So let me know how it is.
    Added HP/SP bonuses to the 110 blue abyss armour.
    Added 2% Physical and Magical damage to Thor's Silver Ring.
    Added 2% Physical and Magical defense to Thor's Gold Ring.
    Updated 2, 3 and 4 piece Thor set effect description.
    Updated 2, 3 and 4 piece Thor set effect description.
    Updated NPC Skins - 5% Dmg for 1H, Mace, Hammer. 5% Def for Shields.
    Updated Geo Skins - 6% Dmg for 1H, Mace, Hammer.
    Updated Shard Skins - 7% Dmg for 1H, Mace, Hammer. 7% Def for Shields.
    Updated Transparent Skins - 8% Dmg for 1H, Mace, Hammer. 8% Def for Shields.
    Reduced the in game cash shop prices by 50%!
    Made Hunter War Rants (1 hour) that come from Lucky capsule tradable and storable.
    Buff NPC has been updated, it now buffs you when you are within its range. To get buffed again, move outside of its range (About 10 meters) and then back.
    Buff NPC now also gives you a restore buff, restoring your health slowly for 15 seconds.
    Buff NPC now also gives you a 100% speed buff for 1 minute.
  6. Like
    Zephry reacted to Skylite in Lucky capsules   
    Type of bug (Graphical, Text, Game, Other): Game

    Time of Occurrence: When trying to open a lucky capsule

    Location: Roumen?

    Character Name: Skylite

    Screenshots: None

    How to recreate it: Try to open a Lucky Capsule

    Description of bug: Opening Lucky Capsule's doesn't work, nothing happens. Can buy them but not open.

    Any other information: -

     
  7. Like
    Zephry got a reaction from Skooma in Lucky Capsules   
    Hi. These are my suggestions for the content in Lucky Capsules.

    -Should remove T4 HP & SP Potionss
    -Should remove T5 HP Regeneration Potions
    -Should remove T4 Strength Purple Potion

    -Should add HP Soul Stone Carrier II
    -Should make Hunter War Rants (1 hour) that come from this tradeable and storagable
     
  8. Like
    Zephry got a reaction from LessQQMorePewPew in Lucky Capsules   
    Hi. These are my suggestions for the content in Lucky Capsules.

    -Should remove T4 HP & SP Potionss
    -Should remove T5 HP Regeneration Potions
    -Should remove T4 Strength Purple Potion

    -Should add HP Soul Stone Carrier II
    -Should make Hunter War Rants (1 hour) that come from this tradeable and storagable
     
  9. Like
    Zephry got a reaction from Luna in Downgrade rate.   
    Isn't this basically downgrading the entire enhancement rate?
  10. Like
    Zephry reacted to Amor in Downgrade rate.   
    Lol, so you're asking for it to be harder to enhance your items? Well that's a surprise, usually people want to make it easier.
  11. Like
    Zephry got a reaction from Destroyer in Trickster: Enhancement Visuals and Skills   
    Hiya. Welcome to another Trickster suggestion thread.
    In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away.
    But first let's dive right into the enhancement visual.
     
    +11 Enhancement Visual for Claws. Credit for the picture: Cross



    +11 Enhancement Visual for Dual Swords. 


     
    Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get.

    +11 Enhancement visual for Axe. Credit for the picture: Skunk

     
     
    Before you ask: Are these how they also looked like on retail? 
    No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe.
     
    My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above.

    ---------------------------------------------------
    Wow, you read this far? 

    Welcome to the Slip Away skill section.

    This is an original custom skill that came from the famous Fiesta Odin files. 



    In case you couldn't read that small text:
    Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode

    In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill.
     
    What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers.
     
    If you read all this, thank you very much. 

    Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  12. Like
    Zephry got a reaction from Shiver in Trickster: Enhancement Visuals and Skills   
    Hiya. Welcome to another Trickster suggestion thread.
    In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away.
    But first let's dive right into the enhancement visual.
     
    +11 Enhancement Visual for Claws. Credit for the picture: Cross



    +11 Enhancement Visual for Dual Swords. 


     
    Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get.

    +11 Enhancement visual for Axe. Credit for the picture: Skunk

     
     
    Before you ask: Are these how they also looked like on retail? 
    No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe.
     
    My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above.

    ---------------------------------------------------
    Wow, you read this far? 

    Welcome to the Slip Away skill section.

    This is an original custom skill that came from the famous Fiesta Odin files. 



    In case you couldn't read that small text:
    Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode

    In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill.
     
    What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers.
     
    If you read all this, thank you very much. 

    Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  13. Like
    Zephry got a reaction from MrOrbit in Trickster: Enhancement Visuals and Skills   
    Hiya. Welcome to another Trickster suggestion thread.
    In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away.
    But first let's dive right into the enhancement visual.
     
    +11 Enhancement Visual for Claws. Credit for the picture: Cross



    +11 Enhancement Visual for Dual Swords. 


     
    Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get.

    +11 Enhancement visual for Axe. Credit for the picture: Skunk

     
     
    Before you ask: Are these how they also looked like on retail? 
    No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe.
     
    My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above.

    ---------------------------------------------------
    Wow, you read this far? 

    Welcome to the Slip Away skill section.

    This is an original custom skill that came from the famous Fiesta Odin files. 



    In case you couldn't read that small text:
    Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode

    In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill.
     
    What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers.
     
    If you read all this, thank you very much. 

    Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  14. Like
    Zephry got a reaction from Skylite in Trickster: Enhancement Visuals and Skills   
    Hiya. Welcome to another Trickster suggestion thread.
    In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away.
    But first let's dive right into the enhancement visual.
     
    +11 Enhancement Visual for Claws. Credit for the picture: Cross



    +11 Enhancement Visual for Dual Swords. 


     
    Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get.

    +11 Enhancement visual for Axe. Credit for the picture: Skunk

     
     
    Before you ask: Are these how they also looked like on retail? 
    No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe.
     
    My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above.

    ---------------------------------------------------
    Wow, you read this far? 

    Welcome to the Slip Away skill section.

    This is an original custom skill that came from the famous Fiesta Odin files. 



    In case you couldn't read that small text:
    Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode

    In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill.
     
    What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers.
     
    If you read all this, thank you very much. 

    Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  15. Like
    Zephry reacted to Luna in We're on Teamspeak   
  16. Like
    Zephry reacted to Luna in Event Rewards   
    Thanks very much for your suggestion! It's good to see that there is some support for it since we had already considered making these changes to the older event items. I had already communicated my reasons to you in private but I will share them with everyone else, too.
     
    Easier to distribute prizes. Tradeable event items allow us to distribute prizes to players much more quickly via trade rather than having to go through the cumbersome process of manually placing it in your reward inventory. 
      Event flexibility and attendance. Since the items can be dropped, it gives us more options when hosting events. It might also increase event attendance because players have more use for the costumes which makes the event more worthwhile.
      Economy. I hope that eventually there will be event items whose stats and cosmetic appearance are so desirable that they will be considered rares that players would be willing to spend lots of gold for, thereby adding another dimension to the game's economy.   
    If there are any objections to this suggestion, I'd be willing to hear it. Otherwise there is a high probability that this change will be made in the near future. 
  17. Like
    Zephry reacted to MeliChu in KQ Time!   
    Hiya! :3
    I'm here today to suggest that we could take already existing KQs on the list and bump them up to the cap lvl! Quite personally I like KQs (and know some others too that would like to do some fan favorites of KKP and Gordon). You could be saying "why do that when you could just make a character for the levels already associated with the KQs?" Well for this answer I'm going to say because
     
    1. IT WOULD BE AWESOME TO DO SOME OF THOSE LOWER LEVEL KQS AS A CAPPED CHAR!(My personal favorites KKP/Gordon) Having all those prestige skills would be awesome and I kinda always wondered what it would be like to play those KQs with prestige and capped and if they were bumped to cap levels :3 (I could be the only one that feels this way, I don't know.)
     
    2. YOU COULD GIVE OUT REWARDS THAT ARE COMPLETELY DIFFERENT THAN WHAT YOU NORMALLY GET! I was thinking if you can get it to work adding in things that last for 7 days that could include some different/unique outfits, Auras(that are not as good as Focalors), and Accessories.
    Reasoning for adding these kinds of rewards is so that everyone has a fair chance to get them because KQs there for everyone to do, does not matter what guild your in and what not and might bring people together as a community!
     
    Well here's my little thing on this subject! If anyone has anything they would like to add about KQs leave them below! :3
  18. Like
    Zephry got a reaction from DoughyCookie in Weps   
    That's exactly the point. There were SL's and LH's. SL's anyone can obtain and a better statted SL can outperform a lower statted LH. And people outdd'ed with those same weapons. I'm not disagreeing that there shouldn't be another weapon that can match with is on top now. I'm disagreeing with the thought of babying someone because they haven't bothered to attempt doing what they think it's "impossible".
     
     
     
    It's not our fault. Chimera was left ALONE for MONTHS. We recently came back and started doing it. Now that the server is growing, people feel that our large presence un-allows them from doing anything raid related. 
     
    And Chimera has been killed by a small group of players. Anyone can come packing heat and bring the potential to compete. There's no point in arguing you can't when you haven't tried because you think it's "impossible".
     

  19. Like
    Zephry reacted to LessQQMorePewPew in Villainous Moustache   
    First of all, the Villainous Moustache doesn't show on your character at all, which takes away the reason to even wear it. Secondly, it replaces your glasses instead of your bandit mask/scarf.
  20. Like
    Zephry reacted to Amor in Patch Log #040 - 07 Jun 2015   
    Website:
    Updated launcher forum button.
    Updated launcher social media button.
    Fixed launcher slider buttons.
    Made launcher news section automatic.
    Added social media buttons to the main website page (below download button).
    Added Facebook pop up feature to main website. Like us on Facebook instead of voting for us.
    Added German section to forums.
    Added Spanish section to forums.
    Added French section to forums.
    Added a media section to the website.
     
    Skills:
    Removed Meteor Summon cast time.
    Corrected Meteor Summon hit time. It now hits correctly.
    Lightning Chain now has a smaller range.
    Lightning Chain now has a larger effect radius.
    Lightning Chain can now ricochet from 15+ enemies (20 max).
    Updated Lightning Chain description.
    God's Benevolence skill has been fixed, it now works correctly. Knocking up enemies at first, and then healing and applying a str buff to friendly players.
    Saint's Protection now works correctly. If stepped inside the bubble you are protected from all damage until the bubble pops.
     
    Misc:
    Changed Roumen to Forest of Tides portal teleport location.
    Slightly reduced bonus experience when in party.
    Increased Event Phino's HP.
    Reorganised merchants Chechale, Roxie and Vermin.
    Added new dance emote The Twist.
    Updated Merchant Vermin's dialogue.
    Fixed Thor Silver Ring move speed.
    Increased Karen weapon drop rate to 85%
    Reduced drop rate for T5 scrolls.
    Reduces drop rate for T5 potions.
    Transparent Two hand should now give 16%.
    Changed the mounts you get from level 7 vault.
    Updated costumes for the 5th vault (level 25).
    Added Gold Treasure Box which drops event phino vaults.
    Beauty Shop make over.
     
    Items:
    Added 1989 Seagull Sweatshirt (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Classic Trench Coat (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Gold Vines Sunglasses (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Sporty Pink Shades (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Starry Sunglasses (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Seal of Approval Tanktop (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Villainous Moustache (30 Days)
    Added Freezie Glasses (30 Days)
    Added Gaze Gauze (30 Days)
    Added Vintage Glasses (30 Days)
    Added Dini the Bunny (30 Days)
    Added Fancy the Heart Mouse (30 Days)
    Added Alpie the Alpaca (30 Days)
    Added Sweetheart House (30 days)
    Added Shamrock Festive Barrel (30 days)
    Added Wonderful Parfait (30 Days)
     
    Hair:
    Added Side Toss ᶜᵘˢᵗᵒᵐ
    Added Loose Braid ᶜᵘˢᵗᵒᵐ
     
    Events:
    Design a Shirt event has ended. Winner was Skunk.
    Free Item Mall coins event has ended.
    New Continuous Video event.
    New Core Selfie event.
    Great Phino invasion event still ongoing.
    Rewards for Hide & Seek event have been given out.
    Rewards for St.Patrick's Day event have been given out.
    Reward for Design a shirt has been given out.
  21. Like
    Zephry reacted to MeliChu in [CONTINUOUS EVENT] Videos   
    Hiya~ MeliChu here to bring you a video of Deviant doing a Karen Raid~ :3
    I hope everyone enjoys the video!

  22. Like
    Zephry reacted to Ghost in Beginner's Guide [Video]   
    Covered In this Video
     
    - Free Stats
    - Academy System 
    - Party Experience System
    - Master & Apprentice System
     
    This video wasn't too in depth but I didn't want to make it extremely long. This will be the first of a few videos aimed at helping players that are new to the server or Fiesta in general. If you have any suggestions for future videos or how I can improve them let me know. 
     
     
  23. Like
    Zephry reacted to Skylite in Thor Jewels   
    I'd like to see some % on them too, but a low one, 2-3 as you said,  so it's not too OP~
  24. Like
    Zephry reacted to Amor in Thor Jewels   
    ILY2
     
    We're not using Odin files anymore. I think we can officially start calling these CF files or Core files, they've been in development for over 2 years, Odin was just another server using these files.
     
    So all those mobs I balanced were purely me?
     
    And yeah I still take official into consideration, I mean they are the ones who created the game, even though they are different, I still take them into consideration, it helps somewhat I guess.
     
    And honestly, I'd like to hear opinions from others too but at the moment I'm thinking maybe 2% - 3%
  25. Like
    Zephry reacted to DoughyCookie in Thor Jewels   
    I'd really like to see some % on them, because they're just getting outclassed by other jewels at the moment. Even though they have the highest potential for base stats, in most cases the m.dmg/m.def on OJs and the occasional ML rings cause them to be much more desired than Thors. 
     
    I think 3% would be great. It would give them that extra push to be good jewels for a capped person, while at the same time don't give as much as OJs/MLs but have higher stats. So it depends on the players situation. 
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