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Zephry

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  1. Like
    Zephry reacted to Luna in [EVENT] St. Patrick's Day   
    Great costumes guys. Since there were only two entries, I couldn't just pick one of you over the other. As a result I decided to give the prize to both of you! Your prizes will be added to the account associated with the IGN in your entry. Thanks for participating!
  2. Like
    Zephry reacted to Amor in Core Fiesta Introduction   
    What do you think?
     

  3. Like
    Zephry reacted to Amor in [EVENT] Core Video Contest   
    Extending the deadline to April 30, 2015 at 23:59 (11:59 PM) GMT.
     
    Also updated prize list:
    For first place now instead of 110 Armour Set (+7) you will get 110 Armour Set (+9).
    For second place now instead of 110 Armour Set (+5) you will get 110 Armour Set (+7) and 114 Untruthful Weapon (+7).
    For third place now instead of 110 Armour Set (+3) you will get 110 Armour Set (+5) and 114 Untruthful Weapon (+5).
     
    This should entice more users to applying and give more time for fabulous creations!
     
    EDIT: Also checkout my introductions I made, maybe some of you could use it? http://fiesta.core.ms/forums/index.php?/topic/901-core-fiesta-introduction/#
  4. Like
    Zephry got a reaction from Spader in Crusaders   
    You can't just make a crusader and expect to be overpowered from the start. In order to even come close to being on par against other classes in PvP they have to be very very well geared. 
     
    They don't have fighter's damage nor a mage's magic damage.
    They have just as low defense as a mage does.
    Their eva is subpar, like any other fighter class.
    They have decent aim.
     
    I would like to see Crusaders if it were possible adding them. They're very hybrid class that relies on actual learning of the skills to see what goes on. What most people are afraid of is the removal of 'stacking'. 
  5. Like
    Zephry reacted to Amor in My feedback for the Private server.   
    1. So basically there is not enough player to play with? This is why we are advertising the server, so new players can join and you have more people to play with.
    2. The leveling system is fine in most cases, it's easy to get to high levels, where the real action begins for the most part, but only the dedicated players will reach cap.
    3. The vote system helps to bring in new players so you aren't lonely in game, therefore addressing your first issue of the lack of players.
    4. There is a section called 'Red Carpet' there you can introduce yourself if you are new to the server and request anything like a master or someone to play with you.
     
    If you have any other feedback, please don't hesitate to post them.
     
    In addition, I know it's difficult playing alone but posting about it on the forums, saying the server is dead or empty will only discourage new players from playing, therefore instead of complaining about it on the forums saying it's dead or empty, maybe try and bring in a friend or two or encourage new players to play. This is in regards to your status update.
  6. Like
    Zephry reacted to Amor in What's your wallpaper?   
    Oh that's nice. I currently have this one:
     

  7. Like
    Zephry got a reaction from Skunk in What's your wallpaper?   
    Topic: (an idea taken from your local Skunk) What's your computer or cellphone's wallpaper? Is it bright? Mellow? Dark?
     
    Got any preferences? Or any to share that you think are good? Post 'em away!
     
    My current desktop background image only: 
  8. Like
    Zephry reacted to Luna in Who is...   
    I got my hair all done and I'm ready to model for you.   
  9. Like
    Zephry reacted to Luna in [EVENT] Pot of Gold   
    .....

  10. Like
    Zephry reacted to Luna in [EVENT] St. Patrick's Day   
    .....

  11. Like
    Zephry reacted to Lingadil in Just saying   
    Hi,
     
    i came across the AD for this server in RageZone, so thought i'll join the community as a new adventurer.
     
    The download is taking quite some minutes so.. just saying hi here ;P
     
    Please Take care of me
     
    regards,
    Lingadil
     
    *oops ~ like i just saw the Red Carpet section >.< soo.. can any mod just move this post to the correct section, thank you*
  12. Like
    Zephry reacted to Amor in [EVENT] Core Video Contest   
    Introducing the second Core Fiesta Video Contest! Making memories is a great thing and encouraging new users to join the community is even better, that’s why I’d like to hit 2 birds with 1 stone by launching this video contest. Show us your creative abilities by participating and collect the generous rewards!

    Are you questioning if you're a capable director? Well you shouldn't, I would like everyone to enter this contest as all of the winners will win an Attendee award and based on the amount of participants maybe even something more. This contest is about creating memories and bringing new players to our community, so the more entries and videos we have the better. We want to show all of our good aspects and everything we have to offer and all of the good times you can have playing.

    I understand that creating a video takes a lot of effort and time, therefore unlike any other event, the prizes that the winners will receive in this one will be one of our best yet. Quality beats quantity and I want to award the winner with the best I can offer.
     
    Prizes
     

     
      Ideas

     
    Rules & Requirements:
    The video must include “Core Fiesta” in your title. The video should include keywords related to Core in the tags. (i.e. “Core Fiesta”). The video must be a minimum of 1 minute in length. The video must pertain to Core Fiesta. The video should entice viewers to join the server. The video description must contain a link to the server. The video description must also contain your game and forum name to identify the entry as yours. The video must be uploaded through YouTube. The video must not contain any inappropriate content. Contest Information:
    The contest ends on April 30, 2015 at 23:59 (11:59 PM) GMT. You may submit more than one video (but remember quality is better than quantity). This event will only be valid if there are 10 or more entries by separate individuals. All contestants will receive an Attendee award regardless. Any required footage or images may be requested from me (e.g. Logo or in game footage).  

  13. Like
    Zephry got a reaction from LessQQMorePewPew in Patch Log #033 - 18 Feb 2015   
    Voting spreeeee.
     
    Adding in different rewards for the changed KQ's would've been nice. 
     
    115's doing PvP KQ and getting a 95 binded armor piece is not too cool. 
  14. Like
    Zephry reacted to Amor in Patch Log #033 - 18 Feb 2015   
    Quick little update.
    Untruthful Weapons can now be enchanted to +11 Warrior's Code- Invincible Hero KQ max level is now 115 Fortress of Shadows max level is now 115 Increased Burning Adealia set drop rate by 5%. Magrite also drops Burning Adealia armour sets. Enabled launcher voting to get some more votes for more players.
  15. Like
    Zephry reacted to Shiver in Arrow of the Sky Crosshair Size Increase   
    Arrow of the Sky is the Sharpshooter 110 skill. On retail it works as a knockback skill which hits (in a straight line) anything standing between the caster and the crosshair area. Thus the crosshair of the skill was designed to be small as it was just really used for aiming purposes.
     

     
    On Core however the skill has been altered due to what I assume are technical limitations. It works as a stun instead. Honestly I think a stun is an excellent and much needed addition to the sharpshooter skill kit, however I do have an issue with the size of the crosshair given the change.
     

     
    Unlike the retail skill, Core's version only effects what is inside the crosshair and not what is in front of it. This is fine if you only want to target a single small mob, but when you move to a larger mob placement issues occur. 
     
    Therefore my recommendation would be to increase the size of the crosshair to something bigger so that when aiming for larger mobs there isn't so much flailing your cursor around trying to find that one sweet spot.
  16. Like
    Zephry reacted to LessQQMorePewPew in Lvl 55 Halloween Cleric/Fighter Shield   
    The defence of the 55 Halloween Cleric Shield is far below than it should be. Even the lvl 40 Cleric Shield from the NPC has more defence.
    According to the files the 55 Halloween Fighter Shield has 91 defence, which should be a lot higher aswell. The 50 Fighter Shield from the NPC has 110 defence.
     

  17. Like
    Zephry got a reaction from lein in What's New on Core?   
    I love you.
  18. Like
    Zephry got a reaction from Shiver in 110 Bosses & 110 Sets   
    Would like to point out if this server is really keen on trying to be as close as possible to retail:
     
    110 sets are farmed from 3 different areas. 
     
    1. Eglack and Salere in Adealia Valley.
     
    2. Eglack and Salere in Burning Adealia.
     
    3. Magrite from Origin of Tree Life. 
     
    About 110 jewels. These jewels originally come from Burning Adealia to work in conjunction with 110 set effects. Like Guard's 110 set effect added with Thor Jewels set effect = A very powerful and reduced cooldown Awaken.
     
    These 110 Jewels though shouldn't be touched, besides changing their set effect description. Reason why is because even on retail, they're used just for their set effects, not their stat bonuses. Works the same away as the jewels mined from ores (Glory, Gabriel, Point, Strike).
  19. Like
    Zephry reacted to DoughyCookie in 110 Bosses & 110 Sets   
    After about a week or so since 110 sets and the jewel set have been implemented, a few of us are not exactly happy with the current way to obtain 110 gears.

    These bosses take a decent amount of effort to put down, similar to the shard skin boss that was implemented in the same patch, but can not be farmed as often nor do they have a drop rate that players find 'amusing'. I think the idea behind having a 30 min spawn time is that people can just continuously farm them throughout the day, but a party (a charmed/ranted party is HIGHLY preferred) is still almost necessary to complete these bosses, so there's actually a very small amount of time per day that these bosses are being farmed. So assuming a party farms them during the full duration of charms/ext/rants (2 hours), from my experience this averages about 3 total drops with 8 total kills (4 on each boss). Essentially this makes it slower to farm then any other purple set within the game, and also sometimes a drop or 2 of those 3 are jewels which (with their base stats) are not nearly as desired as 110 armors. 
     
    Overall this is causing us to obtain very few drops a day, even fewer of these having stats worth someone wearing, leading to upset players who charm/rant/spend 2hrs of their time farming, and have nothing or close to nothing to show for it.
     
    Suggestions: A few suggestions have been thrown around by players on how to make these bosses more worth our time, and we took into account that BA (the instance on retail these are normally obtained in) is just not an option.
    1) Decrease the spawn time on the bosses so we can farm them more frequently in the limited times we are able to. This will allow us to extend the use of our charms and get more drops on a daily basis. This will also give capped people something to do other then afking/farming 114 greens.
     
    2) Increase the drop rate on the bosses so our effort to kill them is more frequently rewarded. It really sucks when you kill both bosses without a drop from either, it feels like a waste of time really. If keeping it a 30 min spawn is really important to prevent people from spam-farming it or whatever, at least increase the drop rate so we're farming more than pots/stones/mats.
     
    3) Make it an instance. This has been the most frequent suggestion I've heard, with most desiring it to be something like shard instance. I feel like it could also be successfully implemented as a guild instance (similar to noit) with a short spawn time (again, similar to noit). Since there's 2  bosses, there's a few different ways you could go with this. You could have both the bosses in the same instance and just have them spawn at the beginning together, so people have to work for the drops. Or, they could have their own instances and spawn some depraved mobs when they reach 2/3 and 1/3 hp.
     
    Personally I believe the best option would be to make it similar to shard instance, either have both in the same instance or have them spawn mobs to increase the difficulty of farming them, and the drop rate should definitely be increased (I think it should be increased even if it becomes an instance or not, we just have far too little to show for how hard we've worked to get 110 drops).  
     
    Also on the subject of 110 sets, I had an idea for their set effects but haven't discussed it with anyone so would love to hear opinions on it. As far as I know (haven't spoken to someone of every prestige but talked to a few) the set effects on 110s are just lame. The best reaction I've seen to their effects is 'Meh.' For example, the Guardian set effect empowers Awaken, a skill that is only for HK's after 100 (why would their 110 set empower a HK skill, doesn't make sense). 
    But, something everyone seems to be happy with (or will be happy with once it works as intended/is implemented) are 110 skills. They're fun, they're strong, and they work with what that prestige is meant for. So I figured it would be a lot more exciting (and it would motivate people to wear 110 sets over mls/114 greens) if the 110 sets empowered the 110 skill associated with that class (Such as 2 pieces = decease sp consumption, 3 pieces = decreased cd, 4 pieces = increased dmg)
    Obviously since not all 110 skills are working and the WL 110 isn't implemented yet, this is looking into the future assuming the skills are fixed (Reap skill does m.dmg, guard skill does nothing, HK skill only knocks back doesn't heal/increase dmg) and the WL skill is added.
     
    tldr: 110 bosses are bullies, rarely drop stuff for us, suggested they either spawn faster/increase drop rate/are made into an instance (like shard or noit). Also, 110 set effects (that I know of) are poo, suggested they empower 110 skills once those are fixed. 
  20. Like
    Zephry got a reaction from Decay in Patch Log #032 - 03 Jan 2015   
    I love you more than anything in this world.
  21. Like
    Zephry got a reaction from LessQQMorePewPew in Few bugs that may not be bugs   
    This new patch full of content was awesome and all but there's a few things that been bothering me.
     
    1. Psiken in Psiken Mansion:
    She doesn't drop anything at all, nor do the dogs. She's suppose to drop a series of 114 Green weapons called Psikens. In order to tell the difference from a Chimera and Psiken weapon here you go - (these are not from Core Online)
     

     
    2. Adealia and Adealia Valley:
    On your friendlist they're the same map labeled Adealia.
     
    The mobs don't drop anything besides Quest Items if you have said quest. This should be changed to where they drop normal mats/gear/weapon/scrolls like any other mob.
     
    When you take a quest from Adealia, the quest tracker which shows where the mob is located is awfully wrong. It displays the location on the Town Adealia instead of Adealia Valley where the mob is at.
     
    3. Enhancement Bonuses:
    Since we have the chance to use 114/110 there's one thing I would like to point out.

     
    A 114 Weapon/Armor should not have the same enhancement bonus as a 105 weapon/armor. If you look at the above picture about Chimera and Psiken weapons you'll see why.
     
    Here you'll see the difference: (Again not pictures from Core Online. Old too cuz no HP and additional damage on SQ Axe)
     

     
    4. 110 Reaper Skill Killer's Order deals Magical Damage instead of Physical Damage.
    How ever this also the same with other trickster skills such as Soul Trap and Harsh Blow.
     
    5. 110 Wizard Skill Meteor deals the meteor damage before it actually falls and consumes x4 more SP than usual.
     
    6. Mobs in Psiken Mansion and Psiken Garden don't give drops such as weapon/armor/mats/town scrolls.
     
    7. Can't use town warp scrolls while in Psiken Mansion and Psiken Garden.
     
    8. Lucky House Guide map is glitched with no way out.
     
    9. Adealia Battle Zone Guard is incorrect. If you enter, you go inside the Forest Perimeter of the Alberstol Ruin Battle Zone Guard which contains 100 Abyss.
     
    10. Where is Level Guard 110 and 120? (I assume abyss zones)
  22. Like
    Zephry reacted to selene in How to add exceptions to your Anti-Virus and Windows Firewall   
    Hi everyone~ Just sharing some info in the case your client keeps getting detected as a virus and you don't know/can't find how to exclude your game folders from anti-virus scan or windows firewall!
     
    First of all, a quick explanation: The Core folder does not contain a virus, it's called false positive, it happens when your AV software erroneously identifies a file as malicious. If you keep  your virus library  up-to-date, you are less likely to find this issue.
     
    Here are some of the most used AV softwares, some options may vary depending on your current version~
     
    AVG


    avast!

     
    ESET NOD32
     
     
    Norton
     
     
     
    Now for the windows firewall:
     
    Windows 8 and Windows 7
     
     
     
    Windows XP
     
     
     
  23. Like
    Zephry got a reaction from selene in Few bugs that may not be bugs   
    This new patch full of content was awesome and all but there's a few things that been bothering me.
     
    1. Psiken in Psiken Mansion:
    She doesn't drop anything at all, nor do the dogs. She's suppose to drop a series of 114 Green weapons called Psikens. In order to tell the difference from a Chimera and Psiken weapon here you go - (these are not from Core Online)
     

     
    2. Adealia and Adealia Valley:
    On your friendlist they're the same map labeled Adealia.
     
    The mobs don't drop anything besides Quest Items if you have said quest. This should be changed to where they drop normal mats/gear/weapon/scrolls like any other mob.
     
    When you take a quest from Adealia, the quest tracker which shows where the mob is located is awfully wrong. It displays the location on the Town Adealia instead of Adealia Valley where the mob is at.
     
    3. Enhancement Bonuses:
    Since we have the chance to use 114/110 there's one thing I would like to point out.

     
    A 114 Weapon/Armor should not have the same enhancement bonus as a 105 weapon/armor. If you look at the above picture about Chimera and Psiken weapons you'll see why.
     
    Here you'll see the difference: (Again not pictures from Core Online. Old too cuz no HP and additional damage on SQ Axe)
     

     
    4. 110 Reaper Skill Killer's Order deals Magical Damage instead of Physical Damage.
    How ever this also the same with other trickster skills such as Soul Trap and Harsh Blow.
     
    5. 110 Wizard Skill Meteor deals the meteor damage before it actually falls and consumes x4 more SP than usual.
     
    6. Mobs in Psiken Mansion and Psiken Garden don't give drops such as weapon/armor/mats/town scrolls.
     
    7. Can't use town warp scrolls while in Psiken Mansion and Psiken Garden.
     
    8. Lucky House Guide map is glitched with no way out.
     
    9. Adealia Battle Zone Guard is incorrect. If you enter, you go inside the Forest Perimeter of the Alberstol Ruin Battle Zone Guard which contains 100 Abyss.
     
    10. Where is Level Guard 110 and 120? (I assume abyss zones)
  24. Like
    Zephry got a reaction from DoughyCookie in New patch & Shard skins   
    I believe 3% Def/Mdef should be applied to the Shield Skin. If we had a Geo Shield Skin then maybe it could look like
     
    Geo: 2% Def/Mdef/Block Rate
     
    Shard: 5% Def/Mdef/Block Rate
     
    --
     
    Also posting on the new patch:
     
    Eglack and Salere drop rate is bleh, so keeping the drop rate, why not make their spawn time 10 min or so?
     
    A lot people said they would prefer an instance version (Burning Adealia?) instead of that.
  25. Like
    Zephry got a reaction from Shiver in Few bugs that may not be bugs   
    This new patch full of content was awesome and all but there's a few things that been bothering me.
     
    1. Psiken in Psiken Mansion:
    She doesn't drop anything at all, nor do the dogs. She's suppose to drop a series of 114 Green weapons called Psikens. In order to tell the difference from a Chimera and Psiken weapon here you go - (these are not from Core Online)
     

     
    2. Adealia and Adealia Valley:
    On your friendlist they're the same map labeled Adealia.
     
    The mobs don't drop anything besides Quest Items if you have said quest. This should be changed to where they drop normal mats/gear/weapon/scrolls like any other mob.
     
    When you take a quest from Adealia, the quest tracker which shows where the mob is located is awfully wrong. It displays the location on the Town Adealia instead of Adealia Valley where the mob is at.
     
    3. Enhancement Bonuses:
    Since we have the chance to use 114/110 there's one thing I would like to point out.

     
    A 114 Weapon/Armor should not have the same enhancement bonus as a 105 weapon/armor. If you look at the above picture about Chimera and Psiken weapons you'll see why.
     
    Here you'll see the difference: (Again not pictures from Core Online. Old too cuz no HP and additional damage on SQ Axe)
     

     
    4. 110 Reaper Skill Killer's Order deals Magical Damage instead of Physical Damage.
    How ever this also the same with other trickster skills such as Soul Trap and Harsh Blow.
     
    5. 110 Wizard Skill Meteor deals the meteor damage before it actually falls and consumes x4 more SP than usual.
     
    6. Mobs in Psiken Mansion and Psiken Garden don't give drops such as weapon/armor/mats/town scrolls.
     
    7. Can't use town warp scrolls while in Psiken Mansion and Psiken Garden.
     
    8. Lucky House Guide map is glitched with no way out.
     
    9. Adealia Battle Zone Guard is incorrect. If you enter, you go inside the Forest Perimeter of the Alberstol Ruin Battle Zone Guard which contains 100 Abyss.
     
    10. Where is Level Guard 110 and 120? (I assume abyss zones)
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