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Shiver

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  1. Confused
    Shiver got a reaction from MatTalgal in Deviant's Randomness   
    Superkawaiidesu!!
  2. Like
    Shiver got a reaction from Amor in Dungeon, Instance, & World Boss Drop Listing   
    Color Key & Loot Explanation

    Loot in Fiesta is typically rated on the following color scale(from worst to best):
    White/Grey Items
    Green Items
    Blue/Purple Items
    Light Blue Items
    Orange Items (Weapons Only)
    Purple Items (Costumes & Skins)

    This scale only truly applies to items of all the same level. For example while a 105 green weapon is worse than a 105 orange weapon, a 114 green weapon is better than a 105 orange weapon.

    All of the drops on this listing have been color-coded.
     
    There are also armors and weapons that come with set effects. Set effects enhance skills based on class and prestige. Not all armors and weapons have these, but the ones that do have been marked with an asterisk ( * ).
  3. Like
    Shiver got a reaction from Amor in Dungeon, Instance, & World Boss Drop Listing   
    Dungeons
     
    Marlone Clan's Hideout
    Location: Burning Hill
    Level Limit: 20-36
    Boss: King Marlone
    Drops: Level 20 Armor Set*, Level 25 King Marlone's Hideout Ring
    Respawn Time: 10 Minutes
     
    Graveyard of the Dead
    Location: Moonlight Tomb
    Level Limit: 30-46
    Boss: Zombie King
    Drops: Level 35 Armor Set*, Level 35 Zombie King's Undead Ring, Level 30 Zombie King Weapons
    Respawn Time: 10 Minutes
     
    Concealed Peak
    Location: Goblin Camp
    Level Limit: 40-56
    Boss: Giant Goblin King
    Drops: Level 35 Armor Set*, Level 55 Armor Set*, Level 45 Giant Goblin King Ring, Level 40 Giant Goblin King Weapons
    Respawn Time: 10 Minutes

    Bonds of Darkness
    Location: Collapsed Prison
    Level Limit: 50-66
    Boss: Torturer King
    Drops: Level 55 Armor Set*, Level 55 Chief Guard Ring, Level 50 Chief Guard Weapons
    Respawn Time: 10 Minutes
     
    Land of Trials
    Location: Uruga
    Level Limit: 60-76
    Boss: Giant Orc Captain
    Drops: Level 55 Armor Set*, Level 75 Armor Set*, Level 65 Giant Orc Captain Ring, Level 60 Giant Orc Captain Weapons
    Respawn Time: 10 Minutes
     
    Trumpy Remains
    Location: Ancient Elven Woods
    Level Limit: 70-86
    Boss: Giant Harpy
    Drops: Level 75 Armor Set*, Level 70 Giant Harpy Weapons
    Respawn Time: 10 Minutes
     
    Guardian's Holy Shrine
    Location: Burning Rock
    Level Limit: 80-96
    Boss: Dungeon Guardian Master
    Drops: Level 75 Armor Set*, Level 95 Armor Set*, Level 80 Dungeon Guardian Master Weapons
    Respawn Time: 10 Minutes

    Tear's Marsh
    Location: Swamp of Dawn
    Level Limit: 90-106
    Boss: Dungeon Caiman Giant
    Drops: Level 95 Armor Set*
    Respawn Time: 10 Minutes
     
    Origin Life Tree
    Location: Alberstol Ruins
    Level Limit: n/a
    Boss: Magrite
    Drops: Level 110 Armor Set*, Level 95 Jewel Set, Level 100 Jewel Set, Level 110 Thor Jewel Set*, Level 70 Casha Weapons, Level 100 Magrite Weapons
    Respawn Time: 10 Minutes
  4. Like
    Shiver got a reaction from Amor in Dungeon, Instance, & World Boss Drop Listing   
    Instances
     
    Tower of Iyzel
    Location: Forest of Mist
    Level Limit: 20-50
    Bosses: Dust Golem, Stone Golem, Poison Golem, Iron Golem
    Drops: Level 45 Armor Set*, Level 60 Jewels, Level 50 Blue Weapons
    Reset Time: Instant

    Devildom Mine
    Location: Collapsed Prison
    Level Limit: 40-50
    Bosses: Ice Citrie, Storm Citrie
    Drops: Level 45 Armor Set*, Geo Skins
    Reset Time: Instant
     
    Death Knight Lair
    Location: Ancient Elven Woods
    Level: 50-70
    Bosses: DK Storm Citrie, DK Wind Citrie, DK Guardian Boss, Death Knight
    Drops: Level 65 Armor Set, Level 55 Halloween Weapons, Level 65 Halloween Weapons, Level 60 Jewels
    Reset Time: Instant
     
    Crystal Castle
    Location: Uruga
    Level: 60-70
    Bosses: Guardian of the Tower Lizardman, Guardian of the Tower Giant Orc, Jewel Golem
    Drops: Level 65 Armor Set*
    Reset Time: Instant
     
    Dragon's Tomb
    Location: Burning Rock
    Level: 80-105
    Bosses: Dungeon Giant Magmaton, Dungeon Big Mudman, Dungeon Weasel, Dungeon Fire Titan, Dungeon Cornelius
    Drops: Level 85 Armor Set*
    Reset Time: Instant
    Admission Item: Dragon's Relic
     
    Leviathan's Nest
    Location: Roumen
    Level: 90-110
    Bosses: King Boogy, King Crab, Vicious Leviathan
    Drops: Level 95 Leviathan's Nest Armor Set*, Level 100 Leviathan's Nest Armor Set*
    Reset Time: Instant
    Admission Item: Key to the Lighthouse
     
    Noitome's Lair
    Location: Swamp of Dawn
    Level: n/a
    Bosses: Noitome
    Drops: Level 100 Leviathan's Nest Badges*, Level 100 Leviathan's Nest Armor Set*, Level 100 Orange Jewels
    Reset Time: 10 Minutes

    Shard Temple
    Level: 100+
    Location: Dark Land
    Bosses: Magi Golem
    Drops: Shard Skins
    Reset Time: Instant

    Ghosty's Cave
    Level: 100+
    Location: Dark Land
    Bosses: Ghosty
    Drops: Transparent Skins, Transparent Costumes & Accessories
    Reset Time: Instant
     
    Secret Lab
    Location: Alberstol Ruins
    Level: 100-115
    Bosses: Experiment Subject #20, Experiment Subject #25
    Drops: Level 105 Secret Lab Armor Set*, Level 105 Secret Lab Weapons*
    Reset Time: Instant
    Admission Item: Blue Magic Stone
  5. Like
    Shiver got a reaction from Amor in Dungeon, Instance, & World Boss Drop Listing   
    World Bosses
     
    Major World Bosses (Raids)
     
    Helga's Tomb
    Location: Alberstol Ruins
    Level: 90-115
    Bosses: Helgait King Helga
    Drops: Level 91 Helgait Weapons, Mini Helga Pet
    Respawn Time: 24 Hours
     
    Malephar's Lair
    Location: Dark Land
    Level: n/a
    Bosses: Pirra, Euryale, Malephar
    Drops: Level 105 Malephar Armor Set, Level 105 Malephar Weapons
    Respawn Time: 12 Hours

    Malephar's Lair (Hard)
    Location: Dark Land
    Level: n/a
    Bosses: Pirra, Euryale, Malephar
    Drops: Level 105 Malephar Armor Set, Level 105 Malephar Weapons, Level 110 Malephar Jewelry, Level 110 Malephar Jewelry, Malephar Mount, Mini Malephar Pet
    Respawn Time: 12 Hours(Harpies), 24 Hours Malephar
    Chimera
    Location: Psiken Mansion [C1]
    Level: n/a
    Bosses: Chimera
    Drops: Level 114 Untruthful Weapons
    Respawn Time: 24 Hours

    Thorn Cave
    Location: Kahal Plain
    Level: n/a
    Bosses: Incubus Rock, Incubus Agole, Pamela of Red Fire, Killer Hide, Silberk, Succubus Queen Karen
    Drops: Level 114 Nightmare Queen Weapons, Level 114 Succubus Queen Weapons, Mini Karen Pet
    Respawn Time: 1 Hour(Minibosses), 24 Hours(Karen)
     
    Minor World Bosses
     
    King Boogy
    Location: Sea of Greed [F7]
    Drops: Level 1x King Boogy Weapons
    Respawn Time: 6 Hours

    Mutant Wolf
    Location: Forest of Mist [D3]
    Drops: Level 1x Mutant Wolf Weapons, Level 2x Mutant Wolf Weapons
    Respawn Time: 6 Hours
     
    Kebing's Dream
    Location: Burning Hill [b5]
    Drops: Level 2x Weapons
    Respawn Time: 6 Hours

    King Werebear 
    Location: Goblin Camp [b1]
    Drops: Level 3x Weapons, Level 4x Weapons
    Respawn Time: 6 Hours

    Mutant Zombie
    Location: Moonlight Tomb [E1], Vine Tomb [H8]
    Drops: Level 3x Mutant Zombie Weapons, Level 4x Mutant Zombie Weapons
    Respawn Time: 6 Hours

    Mutant Vampire Bat 
    Location: Scaffold Execution Ground [F5]
    Drops: Level 4x Weapons, Level 5x Weapons
    Respawn Time: 6 Hours
     
    Cursed Knight Lord
    Location: Flaming Mine
    Drops: Level 95 Weapons
    Respawn Time: 10 Minutes
     
    Shadow Master
    Location: Temple of Spirit
    Drops: Level 95 Armor Set
    Respawn Time: 30 Minutes
     
    Eglak & Selare
    Location: Adealia Valley [i3,I1]
    Bosses: Eglak, Selare
    Drops: Level 110 Armor Set*, Level 110 Thor Jewel Set*
    Respawn Time: 15 Minutes

    Psiken
    Location: Psiken Mansion [C7]
    Drops: Level 114 Psiken Weapons
    Respawn Time: 1 Minute
  6. Like
    Shiver got a reaction from Amor in Dungeon, Instance, & World Boss Drop Listing   
    Miscellaneous
     
    2x Abyss
    Location: Elderine
    Boss: ???
    Drops: Level 25 Teva Weapons

    3x Abyss
    Location: Elderine
    Boss: ???
    ​Drops: Level 35 Teva Weapons

    4x Abyss
    Location: Elderine
    Boss: ???
    ​Drops: Level 45 Teva Weapons

    5x Abyss
    Location: Elderine
    Boss: ???
    ​Drops: Level 55 Teva Weapons

    6x Abyss
    Location: Uruga
    Boss: ???
    Drops: Level 65 Teva Weapons
     
    Black Shadows
    Location: Temple of Spirit
    Drops: Level 95 Jewels, Level 100 Jewels
     
    11x Abyss
    Location: Adealia
    Drops: Level 110 Armor Set
  7. Like
    Shiver reacted to Zephry in I feel like...   
    We need one of these, but for Farbod.


  8. Like
    Shiver reacted to Amor in Patch Log #042 - 24 Jun 2015   
    Fixed Lucky Capsules not opening.
    Added Premium Devil Wings Capsule (50x more likely to get wings)
    Added Devil Wings Capsule
    Added Premium Angel Wings Capsule (50x more likely to get wings)
    Added Angel Wings Capsule
    Added Premium Crown Capsule (100x more likely to get a crown)
    Increased Level Limit for Dragon's Tomb. It is now 80 to 105.
    Changed defence bonuses on costumes in Merchant Vermin to 6%.
    Added 6% defence and magic defence to Healer Wings costume.
    Changed 1989 Seagull shirt to 3% magic and attack defence instead of 7%.
    Reorganised Merchant Vermin and moved some items around from other merchants to Vermin.
    Added Red Sensei Suit which gives +6% to magic and physical attack.
    Added Premium Devil and Angel Wings Capsule to item mall, which has a higher chance of success.
    Added Premium Crown Capsule to item mall, which has a higher chance of success.
    Added T2 reds, golds and blues to item mall. And also added a T2 Bundle.
    Added marketplace notice.
    Added notice for party matching.
    Fixed ghosty instance loading screen and portal name. It was bugged with the old map.
    Updated Tear of Legel max stack to 50.
    Reduced Magrite drop rate for 110 blue sets, with effects.
    Made Ghosty drop rate 100% (5% increase) for capsule.
    Fixed Geo, Shard and Transparent skins critical rate and aim. Geo gives 6%, Shard gives 7%, Transparent gives 7.5%.
    Blue Denim Shorts, Core Fiesta Event T-Shirt, Core Fiesta Event Sandals, are now tradable and storable and once used will bind.
    Increased Psiken drop rate for Psiken weapons by 10%.
    Made Thor jewellery icons bigger (Necklace, Rings and Earrings).
    Made Shard skin icons bigger.
    All Tier 5 shields and armour can now be enhanced to +10. Let me know if I missed any or if any are incorrect.
    All Tier 5 weapons can now be enhanced to +11. Let me know if I missed any or if any are incorrect.
  9. Like
    Shiver reacted to Zephry in List of suggestions: Game, Forums, Item Mall   
    Hi. Let's get started. 

    Forum: 
    -Ability to delete your own post. (Don't you get tired of requesting mods to delete a double post you made because of lag?)
     
    -New background images. (I wish to see more items or characters while scrolling down)
    -Ability to tag people in posts. Something like if I put @Farbod D it will notify them of being tagged in a post (mentioned) instead of having to quote someone for the notification to apply


    In-Game:
    -Make Thor Necklace and Earrings, along with Shard Skins icon bigger! You hardly notice them when they drop because their icons are as small as a scroll/potion material!

    -Increase Psiken (the mob) drop rate increase. Yes, she has a 1 min spawn time. But in that 1 min it usually takes another 2 mins or so to kill her. People have farmed her for hours only to receive 1 poor-statted weapon. Please increase her drop rate.

    -Make Psiken weapons be +11'able. This is to balance out the hierarchy for those who can't obtain Chimera or Karen weapons and have a chance to compete with those who do have.

    -Increase spawn rate of treasure chests across all maps. Not sure if you never noticed but they don't spawn in high level places.

    -Un-nerf the party exp boost and fix it. You were only getting exp for having 1 person in party. Instead of nerfing it is it possible to make a boost like thing where you get 10 or 25% per person in party?

    -Add a server wide notification for the Marketplace and Party Matching. Not too many people frequent the marketplace to know there's anything for sale. Not a lot of players check out Party Matching to see if there's anyone requesting anything. 

    Notification for both are something like: 
    Stop by the Marketplace located from the Teleport Gate for anything you wish to purchase!
    Looking for a party or wish to request something? Post it on Party Matching!

    -Fix the crit and aim rate on 1H, Mace, and Hammer skins from the Geo, Shard, and Trans sets. They're not set appropriately. (Geo having better aim and crit than Shard and etc)

    -Increase Hardcore Malephar Treasure chest drop rate and boost HCML jewels. Y do the hardest jewels to get all suck so bad compared to 100 OJ's, Thor jewel set, and 114 Blue jewels? :<
     
    -Make Tears of Legel stackable up to 50 like Potions and Buff scrolls.
     
    -Increase drop rate for Ghosty. 
     
    -Change name of Ghosty to Ghosty's Cave (still called cave of memoirs)
     
    -FIX THE LUCKY CAPSULES
     
    -Fix 100 badges. Make them have atleast 3 stats when drop like you did with 110 Mag gear.
     
    -Increase drop rate of licenses and lower the amount of kill needed to gain a % for each license
     
    Item Mall:
    -Remove 20% exp card and add 100% exp card since you decided to remove it for no reason. Set 100% exp card at a higher price than 50% exp card. 

    -Add 7/30 days HP/SP Extenders. 

    -Add 7/30 days Exp cards. (50% and 100%)

    -Add 30 Days Blue/Red Dragons of Grace  Make it cheaper.

    -Hire someone to make special discount sales they are publicized in-game through system notification and forums

    -Do a Summer Sale like Steam. ( 50 - 99% off everything pls)
     
    -Either lower the price for Tears of Legel or increase the quantity that you purchase.
     
    -Add a License Booster. Boost the rate of % that goes up from killing mobs with a weapon that has their license equipped.
     
    Thank you for reading.
  10. Like
    Shiver reacted to Skunk in [EVENT] Molly Malice   
    I feel so honored.

  11. Like
    Shiver reacted to 50Caliber in June 2015 Core suggession!   
    Secret Lab Hardcore :
    Simply put, secret lab on steroids. more mobs, more experience, more teamwork. Similar set up as current but secret lab yielding higher rewards attracting 115 players to do it. Rewards like 105/110 or 115 badges (this being an alternative to Noit). Alternative to magrite if one would like to focus on farming thors jewels alone or abyss armors. Even the possibility of splitting drops per location first boss (abyss armors) final boss (thors jewels) and chest for badges should the party complete a perfect run.
     
    Kingdom Quests :
    Rewards relevant to 115 cap and PVP KQ i'd say vote on it
    Cash Shop Rewards 
    Rare items such as T5 pots(protection, strength...).
    anymore ideas feel free
     
    PVP Tournament/KQ :
    (A once a day kq for 1 vs 1 ladder match similarly structured like guild tournament table but 1 vs 1, everyday at a certain time the tournament begins or maybe even weekly that would be fine. Crazy idea, for now i'll leave it at that. any questions pm me Thanks.
  12. Like
    Shiver reacted to Skylite in Lucky capsules   
    Type of bug (Graphical, Text, Game, Other): Game

    Time of Occurrence: When trying to open a lucky capsule

    Location: Roumen?

    Character Name: Skylite

    Screenshots: None

    How to recreate it: Try to open a Lucky Capsule

    Description of bug: Opening Lucky Capsule's doesn't work, nothing happens. Can buy them but not open.

    Any other information: -

     
  13. Like
    Shiver reacted to Zephry in Weekend EXP & Drop Rate Boost   
    As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. 
     
    Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. 
     
    The EXP and Drop Rate boost could be boosted up to an appropriate rate. 
    Example: 50% EXP Boost and 50% Drop Rate Boost.
     
    A person leveling can stack a 50% EXP Card with the server's EXP boost.
    A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost.
     
    Time to set up the server boosts? 12PM EST.

    More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on.
     
    Thanks for reading.~
  14. Like
    Shiver reacted to MeliChu in The Firework Event!(or something similar)   
    Hiya!~ MeliChu here to suggest a interesting event that is awesome for summer!
     
    Okay so here is the idea. After doing research and hearing other people mention things that seem to be really epic. I was thinking of something like the snowflake event(where you exchanged snowflakes you collected for prizes) but instead of snowflakes use summer theme'd collectibles! (i.e. with July close by I was thinking maybe we could collect fireworks more specifically)
     
    This is just an idea that I thought about.
    Now I shall list some reasons to justify why I think you should do this:
     
    1. IT WOULD BE FREAKING AWESOME. I think a lot of people that played that winter event would enjoy something like this to be brought back not only for the sole purpose that it was fun but you could add so many different and new rewards for everyone to enjoy.
     
    2. THE TIMING IS PERFECT! With summer time around the corner it's the perfect time to get more players a chance to get things and to populate the server with awesome events. Generally during summer people have more time to play games and would get to experience this.
     
    If anyone has anyone has input on how to make this Suggestion even better, Leave a comment below!~ 
  15. Like
    Shiver reacted to Luna in Event Rewards   
    Thanks very much for your suggestion! It's good to see that there is some support for it since we had already considered making these changes to the older event items. I had already communicated my reasons to you in private but I will share them with everyone else, too.
     
    Easier to distribute prizes. Tradeable event items allow us to distribute prizes to players much more quickly via trade rather than having to go through the cumbersome process of manually placing it in your reward inventory. 
      Event flexibility and attendance. Since the items can be dropped, it gives us more options when hosting events. It might also increase event attendance because players have more use for the costumes which makes the event more worthwhile.
      Economy. I hope that eventually there will be event items whose stats and cosmetic appearance are so desirable that they will be considered rares that players would be willing to spend lots of gold for, thereby adding another dimension to the game's economy.   
    If there are any objections to this suggestion, I'd be willing to hear it. Otherwise there is a high probability that this change will be made in the near future. 
  16. Like
    Shiver reacted to Zephry in Trickster: Enhancement Visuals and Skills   
    Hiya. Welcome to another Trickster suggestion thread.
    In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away.
    But first let's dive right into the enhancement visual.
     
    +11 Enhancement Visual for Claws. Credit for the picture: Cross



    +11 Enhancement Visual for Dual Swords. 


     
    Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get.

    +11 Enhancement visual for Axe. Credit for the picture: Skunk

     
     
    Before you ask: Are these how they also looked like on retail? 
    No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe.
     
    My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above.

    ---------------------------------------------------
    Wow, you read this far? 

    Welcome to the Slip Away skill section.

    This is an original custom skill that came from the famous Fiesta Odin files. 



    In case you couldn't read that small text:
    Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode

    In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill.
     
    What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers.
     
    If you read all this, thank you very much. 

    Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  17. Like
    Shiver reacted to DoughyCookie in Event Rewards   
    Basically, the point of this thread is a request to make all event rewards follow this, as this makes sense. If you win an event you should be free to do what you want with the rewards, until you use them and they become bound similar to all other CS items. 
     
    The main purpose here is to make the Snowflake Event Costumes tradeable until they are used, as currently they cannot be traded. I believe everything else in this event (except maybe the scarf) was tradable as well, and only the Karen wings remained tradable after use. Personally, it doesn't make sense to restrict the people who invested time into the event to farm these costumes by permanently binding those costumes onto a specific character. If they spent the time & effort doing the event, they should be able to use the reward on whichever character they choose (or even give it to a friend as a gift, or sell it since maybe they don't need/want the costume but are in need of money. I don't see how these would hurt core in anyway). 
     
    In my case, I was pretty restricted in what class(es) I played during the time of the event due to the low population, and in order to efficiently play the game everyone in my guild had their 'role' that they played. With this growing population (which is exciting!) I'm no longer needed in that role and was free to choose whichever class I'd like, problem is my supply of event suits has been left on a character that is hardly being used for anything anymore. And I'd really appreciate if I had a way to move these suits over and make use of the reward that I spent a good amount of my time in working for. 
  18. Like
    Shiver reacted to MeliChu in KQ Time!   
    Hiya! :3
    I'm here today to suggest that we could take already existing KQs on the list and bump them up to the cap lvl! Quite personally I like KQs (and know some others too that would like to do some fan favorites of KKP and Gordon). You could be saying "why do that when you could just make a character for the levels already associated with the KQs?" Well for this answer I'm going to say because
     
    1. IT WOULD BE AWESOME TO DO SOME OF THOSE LOWER LEVEL KQS AS A CAPPED CHAR!(My personal favorites KKP/Gordon) Having all those prestige skills would be awesome and I kinda always wondered what it would be like to play those KQs with prestige and capped and if they were bumped to cap levels :3 (I could be the only one that feels this way, I don't know.)
     
    2. YOU COULD GIVE OUT REWARDS THAT ARE COMPLETELY DIFFERENT THAN WHAT YOU NORMALLY GET! I was thinking if you can get it to work adding in things that last for 7 days that could include some different/unique outfits, Auras(that are not as good as Focalors), and Accessories.
    Reasoning for adding these kinds of rewards is so that everyone has a fair chance to get them because KQs there for everyone to do, does not matter what guild your in and what not and might bring people together as a community!
     
    Well here's my little thing on this subject! If anyone has anything they would like to add about KQs leave them below! :3
  19. Like
    Shiver reacted to LessQQMorePewPew in Villainous Moustache   
    First of all, the Villainous Moustache doesn't show on your character at all, which takes away the reason to even wear it. Secondly, it replaces your glasses instead of your bandit mask/scarf.
  20. Like
    Shiver reacted to Amor in Patch Log #040 - 07 Jun 2015   
    Website:
    Updated launcher forum button.
    Updated launcher social media button.
    Fixed launcher slider buttons.
    Made launcher news section automatic.
    Added social media buttons to the main website page (below download button).
    Added Facebook pop up feature to main website. Like us on Facebook instead of voting for us.
    Added German section to forums.
    Added Spanish section to forums.
    Added French section to forums.
    Added a media section to the website.
     
    Skills:
    Removed Meteor Summon cast time.
    Corrected Meteor Summon hit time. It now hits correctly.
    Lightning Chain now has a smaller range.
    Lightning Chain now has a larger effect radius.
    Lightning Chain can now ricochet from 15+ enemies (20 max).
    Updated Lightning Chain description.
    God's Benevolence skill has been fixed, it now works correctly. Knocking up enemies at first, and then healing and applying a str buff to friendly players.
    Saint's Protection now works correctly. If stepped inside the bubble you are protected from all damage until the bubble pops.
     
    Misc:
    Changed Roumen to Forest of Tides portal teleport location.
    Slightly reduced bonus experience when in party.
    Increased Event Phino's HP.
    Reorganised merchants Chechale, Roxie and Vermin.
    Added new dance emote The Twist.
    Updated Merchant Vermin's dialogue.
    Fixed Thor Silver Ring move speed.
    Increased Karen weapon drop rate to 85%
    Reduced drop rate for T5 scrolls.
    Reduces drop rate for T5 potions.
    Transparent Two hand should now give 16%.
    Changed the mounts you get from level 7 vault.
    Updated costumes for the 5th vault (level 25).
    Added Gold Treasure Box which drops event phino vaults.
    Beauty Shop make over.
     
    Items:
    Added 1989 Seagull Sweatshirt (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Classic Trench Coat (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Gold Vines Sunglasses (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Sporty Pink Shades (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Starry Sunglasses (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Seal of Approval Tanktop (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Villainous Moustache (30 Days)
    Added Freezie Glasses (30 Days)
    Added Gaze Gauze (30 Days)
    Added Vintage Glasses (30 Days)
    Added Dini the Bunny (30 Days)
    Added Fancy the Heart Mouse (30 Days)
    Added Alpie the Alpaca (30 Days)
    Added Sweetheart House (30 days)
    Added Shamrock Festive Barrel (30 days)
    Added Wonderful Parfait (30 Days)
     
    Hair:
    Added Side Toss ᶜᵘˢᵗᵒᵐ
    Added Loose Braid ᶜᵘˢᵗᵒᵐ
     
    Events:
    Design a Shirt event has ended. Winner was Skunk.
    Free Item Mall coins event has ended.
    New Continuous Video event.
    New Core Selfie event.
    Great Phino invasion event still ongoing.
    Rewards for Hide & Seek event have been given out.
    Rewards for St.Patrick's Day event have been given out.
    Reward for Design a shirt has been given out.
  21. Like
    Shiver reacted to Ghost in Beginner's Guide [Video]   
    Covered In this Video
     
    - Free Stats
    - Academy System 
    - Party Experience System
    - Master & Apprentice System
     
    This video wasn't too in depth but I didn't want to make it extremely long. This will be the first of a few videos aimed at helping players that are new to the server or Fiesta in general. If you have any suggestions for future videos or how I can improve them let me know. 
     
     
  22. Like
    Shiver got a reaction from MeliChu in A Few Suggestions...   
    Purple Pot Production   Dunno if this is possible, but adding the "purple pots" Strength Increase, Quickness, and Protection to the potion production skill I think would be an excellent idea. Currently the only way to obtain these potions is through master rewards(t3 and t4) and from npcs as a reward for doing your 100 promotion(t5). If this isn't possible to do I think there needs to be some other way of obtaining them.

    Summoned Beast Tails

    Not asking for these to be put in an npc but they at least need to drop from a higher leveled mob. The highest level mobs that drop SBT are Cursed Knights (level 92). In other words to get the drop you'd have to be on a character level 100 or lower. This means SBT is currently the only scroll material that is unobtainable to end game players (without leveling another character) which in my opinion is a little silly.   Dragon's Tomb Level Limit   DT is still set at it's old level limit (80-90), I saw that in a recent patch Leviathan's Nest and Secret Lab were changed to their retail level limits however Dragon's Tomb was not. On retail you can enter DT from 80-105.   Red Sensei Suit   The Black Sensei Suit is in the npc, but not the red one. Might I recommend it be added with damage stats since the number of damage suits is pretty low in comparison to def/crit ones.
  23. Like
    Shiver reacted to Zephry in Abyss 110 Blues   
    Hi.

    My suggestion (that I believe has been addressed already) is to add HP/SP to 110 Abyss blue. These are Odin file'd blues obtained from 110 abyss that do not have set effects.
     
    PvP
    Reaper - Titan
    Warlock - Hectic
    SharpShooter - Aero
    Holy Knight - Vrax
    Gladiator - Premsy

    PvE
    Spectre - Tragic
    Wizard - Maxious
    Ranger - Lesk
    Guardian - Droster
    Knight - Tresta

     
  24. Like
    Shiver got a reaction from LessQQMorePewPew in A Few Suggestions...   
    Purple Pot Production   Dunno if this is possible, but adding the "purple pots" Strength Increase, Quickness, and Protection to the potion production skill I think would be an excellent idea. Currently the only way to obtain these potions is through master rewards(t3 and t4) and from npcs as a reward for doing your 100 promotion(t5). If this isn't possible to do I think there needs to be some other way of obtaining them.

    Summoned Beast Tails

    Not asking for these to be put in an npc but they at least need to drop from a higher leveled mob. The highest level mobs that drop SBT are Cursed Knights (level 92). In other words to get the drop you'd have to be on a character level 100 or lower. This means SBT is currently the only scroll material that is unobtainable to end game players (without leveling another character) which in my opinion is a little silly.   Dragon's Tomb Level Limit   DT is still set at it's old level limit (80-90), I saw that in a recent patch Leviathan's Nest and Secret Lab were changed to their retail level limits however Dragon's Tomb was not. On retail you can enter DT from 80-105.   Red Sensei Suit   The Black Sensei Suit is in the npc, but not the red one. Might I recommend it be added with damage stats since the number of damage suits is pretty low in comparison to def/crit ones.
  25. Like
    Shiver got a reaction from Souma in A Few Suggestions...   
    Purple Pot Production   Dunno if this is possible, but adding the "purple pots" Strength Increase, Quickness, and Protection to the potion production skill I think would be an excellent idea. Currently the only way to obtain these potions is through master rewards(t3 and t4) and from npcs as a reward for doing your 100 promotion(t5). If this isn't possible to do I think there needs to be some other way of obtaining them.

    Summoned Beast Tails

    Not asking for these to be put in an npc but they at least need to drop from a higher leveled mob. The highest level mobs that drop SBT are Cursed Knights (level 92). In other words to get the drop you'd have to be on a character level 100 or lower. This means SBT is currently the only scroll material that is unobtainable to end game players (without leveling another character) which in my opinion is a little silly.   Dragon's Tomb Level Limit   DT is still set at it's old level limit (80-90), I saw that in a recent patch Leviathan's Nest and Secret Lab were changed to their retail level limits however Dragon's Tomb was not. On retail you can enter DT from 80-105.   Red Sensei Suit   The Black Sensei Suit is in the npc, but not the red one. Might I recommend it be added with damage stats since the number of damage suits is pretty low in comparison to def/crit ones.
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