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Skooma

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  1. Like
    Skooma reacted to Amor in What brought you to Core?   
    I've talked to the team and we think that it's best to wait until we are sure we are ready until we make a post about what we are doing. Sorry guys
  2. Like
    Skooma reacted to Amor in What brought you to Core?   
    You'll be glad to know that soon you and other players will get the chance to take part in another exclusive server we are working on. There will be a post in the next week or few days hopefully about this and our current development and I guess difficulties or history of the project up until now. Stay tuned! I'm so hyped haha.
  3. Like
    Skooma reacted to Amor in [EVENT] Chilly Winter - Snowflake Exchange   
    Welcome back to Core Fiesta for the winter holidays! I hope to provide lots of fun this time round by running many events and giving out awesome prizes! It won't be as fabulous as Luna's events but it will still be great.
     
    Over the course of December there will be multiple events held which you can attend, read below for more information.
     


    Collect Snowflakes - Throughout November & December
    Throughout the major towns in Isya (Roumen, Elderine, Uruga) snowmen have invaded and are trying to take over! Kill the evil snowmen and take the snowflake drops, to later trade in for awesome skins and items!
    50 Snowflakes: Charm package (20% Charm of Might + 50% Charm of Might x5) 100 Snowflakes: Boost Package (150% Exp Card + Gathering King's Touch + Soul Stone 1) 200 Snowflakes: Buff Package (HP & SP Extender + Red & Blue Dragons Grace) 300 Snowflakes: Perfect T3 Bundle 450 Snowflakes: Perfect T4 Bundle 500 Snowflakes: Event costume 30 Days. (One time only) 1250 Snowflakes: Angel Mount / Devil Mount (One time only) 2500 Snowflakes: One weapon skin of your choice. One handed weapons & shields will cost half. Winter Hide and Seek - Monday 21st December
    Just as normal hide and seek I will hide somewhere and the first person to find me will win.
    First Place: 50 Snowflakes Second Place: 25 Snowflakes Kill the Boss! - Tuesday 22nd December
    I will spawn several bosses, including Malephar, Chimera, Karen, HC Malephar, Helga and the Event Phino and I will help kill the boss. The boss may change depending on the amount of players who show up.
    Chest Spawn (Drops Snowflakes) Winter Quiz - Wednesday 23rd December
    On Wednesday there will be a winter themed quiz. With easy and hard questions, come for a relaxed and laid back day and enjoy the festive spirit.
    Winner of each round: 20 Snowflakes Chest Spawn at the end (Drops snowflakes) Where's that place? - Thursday 24th December
    In game I will describe a place and the first person to guess it will win. There will be multiple rounds for a laid back Thursday to as we prepare for Christmas day.
    Winner of each round: 20 Snowflakes Chest Spawn at the end (Drops snowflakes) Winter Fashion Show - Saturday 26th December
    In game we will hold a fashion contest. You will be given sometime to find a style your character in festive clothes, making you look fabulous, there will be 3 winners.
    First Place: 60 Snowflakes Second Place: 30 Snowflakes Third Place: 15 Snowflakes Caption a Picture - Sunday 27th December
    Our final event will be a simple caption a picture event. I will post a picture and your task will be to add speech bubbles or captions to the picture to make it funny or to give the picture some sort of context.
    150 Snowflakes

    There will be multiple rounds depending on how many people are currently there for the event. I will try and announce a time for when the event will be on the day, but there may be multiple rounds at different times during the day to give everyone a chance.

    Prizes may change during the events. If you have any suggestions for any other prizes let me know.
  4. Like
    Skooma reacted to Amor in Patch Log #042 - 24 Jun 2015   
    Fixed Lucky Capsules not opening.
    Added Premium Devil Wings Capsule (50x more likely to get wings)
    Added Devil Wings Capsule
    Added Premium Angel Wings Capsule (50x more likely to get wings)
    Added Angel Wings Capsule
    Added Premium Crown Capsule (100x more likely to get a crown)
    Increased Level Limit for Dragon's Tomb. It is now 80 to 105.
    Changed defence bonuses on costumes in Merchant Vermin to 6%.
    Added 6% defence and magic defence to Healer Wings costume.
    Changed 1989 Seagull shirt to 3% magic and attack defence instead of 7%.
    Reorganised Merchant Vermin and moved some items around from other merchants to Vermin.
    Added Red Sensei Suit which gives +6% to magic and physical attack.
    Added Premium Devil and Angel Wings Capsule to item mall, which has a higher chance of success.
    Added Premium Crown Capsule to item mall, which has a higher chance of success.
    Added T2 reds, golds and blues to item mall. And also added a T2 Bundle.
    Added marketplace notice.
    Added notice for party matching.
    Fixed ghosty instance loading screen and portal name. It was bugged with the old map.
    Updated Tear of Legel max stack to 50.
    Reduced Magrite drop rate for 110 blue sets, with effects.
    Made Ghosty drop rate 100% (5% increase) for capsule.
    Fixed Geo, Shard and Transparent skins critical rate and aim. Geo gives 6%, Shard gives 7%, Transparent gives 7.5%.
    Blue Denim Shorts, Core Fiesta Event T-Shirt, Core Fiesta Event Sandals, are now tradable and storable and once used will bind.
    Increased Psiken drop rate for Psiken weapons by 10%.
    Made Thor jewellery icons bigger (Necklace, Rings and Earrings).
    Made Shard skin icons bigger.
    All Tier 5 shields and armour can now be enhanced to +10. Let me know if I missed any or if any are incorrect.
    All Tier 5 weapons can now be enhanced to +11. Let me know if I missed any or if any are incorrect.
  5. Like
    Skooma reacted to Zephry in Core Fiesta 2-Year Anniversary   
    Wow. It's been 2 years since this site first opened up on August 8th 2013.  
     
       
     
    This server has come a long way. From Closed Beta Testing, to Open Beta Testing, then Official release. It has had it's up and down. Tons of drama and rivarly. Including great memories.   
     
       
     
    From a player perspective I was always fond of the events, the community, and the content. Of course the content wasn't always on-point, but it was enjoyable. As a private server, this is one of the more professional ones that I've seen. There isn't too much shady stuff going on. Everything is an open book if you're an active player. You can see how and where things are going.   
     
       
     
    I like to thank my homies from Deviant for keeping it cool and locked down for these last 2 years. Love you guys.    
     
       
     
    I like to give a shoutout to Majestic, Rapture/Unlimited, Heretics, Ebola and all you guilds that kept up with raids and PvE/PvP. Server couldn't have been packed if it wasn't for ya.  
     
       
     
    Shoutout to the staff:  
     
       
     
    Luna. Our fashionista and amazing Event host. Your outfits are and will always be amazing. May life bless your road.  
     
       
     
    Mucski for being the biggest noob staff member on Fiesta, not even knowing how to house. xD  
     
       
     
    Spader, for being a cool guy and showing off his Meteor skill when it was still 105 cap. qq  
     
       
     
    Freddy, for working on those 110 Skills and giving a temporary fix for Binding Blow.  
     
       
     
    Anyone who was part of the team that I left out.  
     
       
     
    And our main man: Amor.   
     
       
     
    This dude has performed wonders. Sure, when he updates, it's slow. But this man delivers when he does. And I know the next content update is going to be sick. He's lazy, very lazy. But don't let that fool you. When it comes to developing, this is your guy. Kudos to him for having to deal with our crap and requests for these last 2 years. And the rest of the staff.   
     
       
     
       
     
       
     
    If you have anything to add on or say, please do so.   
  6. Like
    Skooma reacted to Zephry in I feel like...   
    We need one of these, but for Farbod.


  7. Like
    Skooma reacted to DoughyCookie in List of suggestions: Game, Forums, Item Mall   
    For the Ghosty suggestion, I believe it has been said the current rate is where it is because he has a chance of dropping 2 vaults (not sure but I think I remember this being said). Well, after doing about 15 runs of Ghosty myself I have yet to see ghosty drop 2 vaults, and the rate at which I get something from the vault is about 2/5 of the runs, with the other 3/5 being the Silver Coin. It should just give a 100% chance of 1 drop, none of this 'slight chance of 2 drops' stuff (assuming this is even there, like I said can't remember if this is true or not). Ghosty drops both skins and costumes/accessories so even with a 100% rate, it will be fairly time consuming to get what is wanted by those farming it, but at least it will be consistent and not left up to RNG if you even get a drop. 
     
    For Badge/Noit suggestion, yes pl1z. Said this in another post (50_Calibers June Suggestion thread) the constant low, single statted badges is depressing. 
     
    Larger icons for Thors/Skins (and vaults from ghosty) please.. It's annoying searching for them through the dusts and stuff.
     
    Random sales or limited time items or w/e in item mall sounds cool too.
     
    HC ML Jewels... Yeah. Incredibly rare, and for the most part, fairly underwhelming. You have to get pretty lucky on the stats for them to be worth wearing, and you get one... 2/5 raids? Maybe instead of HC ML dropping a wep and an armor piece, he can drop a Jewel and a wep. There's already 4 mobs (pirra/eury hc pirra/eury) that drop the ML armors, won't be missed much on ML. They should also have same stat-cap as Thors (80 I think?). 
     
    Licenses - Core offers higher drop rates/exp rates so that grinding isn't nearly as exhausting as it is on retail. I hope to see this carry over to licenses, and make them easier to 1) Obtain and 2) level up. They're incredibly demanding in both those aspects with their low drop rates and how slowly they climb to that 80% damage, not saying make it climb a rank with each kill but should get a multiplier to its rate just like exp/drop rates got. 
     
    Party exp boost system - Would be cool if this was changed around a little, so you aren't penalized for partying with people. With the way it's currently set up people just solo, and party with someone who isn't in the area to activate the boost (but this person doesn't partake in the leveling/grinding whatsoever). Maybe you could make it so exp isn't split between people and each person gets 100% of the exp. As of right now (or how I understand this to work) if 2 people kill a mob and are in a party, the exp boost applies to that mobs experience and then is divided between the two people. But if you kill a mob solo in a party, and the member isn't in exp range, you get the boosted exp and it isn't split. Maybe a better way to encourage people to party up and work together is to make it so exp isn't split, and both members receive the full exp. So say the boost is 20%, if 2 people killed something they would both get 120% of that mobs exp. And as zeph said, maybe make it scaling. 1 person - 100% exp, 2 people - 110% exp to each, .... 5 people - 150% exp to everyone (So a mob that normally gives 100 exp to someone of the same level killing it solo would give 150 exp to each of the 5 same leveled people in that party). Would make people more likely to party up with others when leveling rather than hogging a spot to themselves for maximum exp. 
  8. Like
    Skooma reacted to Zephry in List of suggestions: Game, Forums, Item Mall   
    Hi. Let's get started. 

    Forum: 
    -Ability to delete your own post. (Don't you get tired of requesting mods to delete a double post you made because of lag?)
     
    -New background images. (I wish to see more items or characters while scrolling down)
    -Ability to tag people in posts. Something like if I put @Farbod D it will notify them of being tagged in a post (mentioned) instead of having to quote someone for the notification to apply


    In-Game:
    -Make Thor Necklace and Earrings, along with Shard Skins icon bigger! You hardly notice them when they drop because their icons are as small as a scroll/potion material!

    -Increase Psiken (the mob) drop rate increase. Yes, she has a 1 min spawn time. But in that 1 min it usually takes another 2 mins or so to kill her. People have farmed her for hours only to receive 1 poor-statted weapon. Please increase her drop rate.

    -Make Psiken weapons be +11'able. This is to balance out the hierarchy for those who can't obtain Chimera or Karen weapons and have a chance to compete with those who do have.

    -Increase spawn rate of treasure chests across all maps. Not sure if you never noticed but they don't spawn in high level places.

    -Un-nerf the party exp boost and fix it. You were only getting exp for having 1 person in party. Instead of nerfing it is it possible to make a boost like thing where you get 10 or 25% per person in party?

    -Add a server wide notification for the Marketplace and Party Matching. Not too many people frequent the marketplace to know there's anything for sale. Not a lot of players check out Party Matching to see if there's anyone requesting anything. 

    Notification for both are something like: 
    Stop by the Marketplace located from the Teleport Gate for anything you wish to purchase!
    Looking for a party or wish to request something? Post it on Party Matching!

    -Fix the crit and aim rate on 1H, Mace, and Hammer skins from the Geo, Shard, and Trans sets. They're not set appropriately. (Geo having better aim and crit than Shard and etc)

    -Increase Hardcore Malephar Treasure chest drop rate and boost HCML jewels. Y do the hardest jewels to get all suck so bad compared to 100 OJ's, Thor jewel set, and 114 Blue jewels? :<
     
    -Make Tears of Legel stackable up to 50 like Potions and Buff scrolls.
     
    -Increase drop rate for Ghosty. 
     
    -Change name of Ghosty to Ghosty's Cave (still called cave of memoirs)
     
    -FIX THE LUCKY CAPSULES
     
    -Fix 100 badges. Make them have atleast 3 stats when drop like you did with 110 Mag gear.
     
    -Increase drop rate of licenses and lower the amount of kill needed to gain a % for each license
     
    Item Mall:
    -Remove 20% exp card and add 100% exp card since you decided to remove it for no reason. Set 100% exp card at a higher price than 50% exp card. 

    -Add 7/30 days HP/SP Extenders. 

    -Add 7/30 days Exp cards. (50% and 100%)

    -Add 30 Days Blue/Red Dragons of Grace  Make it cheaper.

    -Hire someone to make special discount sales they are publicized in-game through system notification and forums

    -Do a Summer Sale like Steam. ( 50 - 99% off everything pls)
     
    -Either lower the price for Tears of Legel or increase the quantity that you purchase.
     
    -Add a License Booster. Boost the rate of % that goes up from killing mobs with a weapon that has their license equipped.
     
    Thank you for reading.
  9. Like
    Skooma reacted to Skunk in [EVENT] Molly Malice   
    I feel so honored.

  10. Like
    Skooma reacted to Zephry in Lucky Capsules   
    Hi. These are my suggestions for the content in Lucky Capsules.

    -Should remove T4 HP & SP Potionss
    -Should remove T5 HP Regeneration Potions
    -Should remove T4 Strength Purple Potion

    -Should add HP Soul Stone Carrier II
    -Should make Hunter War Rants (1 hour) that come from this tradeable and storagable
     
  11. Like
    Skooma got a reaction from MeliChu in The Firework Event!(or something similar)   
    Could try a complete overhaul with it and make it into a raid/instance...Kingdom quest.  Wouldn't even mind it being turned into a quest driven event, atleast it will add some change to the same old things we have been doing.
  12. Like
    Skooma reacted to MeliChu in The Firework Event!(or something similar)   
    Hiya!~ MeliChu here to suggest a interesting event that is awesome for summer!
     
    Okay so here is the idea. After doing research and hearing other people mention things that seem to be really epic. I was thinking of something like the snowflake event(where you exchanged snowflakes you collected for prizes) but instead of snowflakes use summer theme'd collectibles! (i.e. with July close by I was thinking maybe we could collect fireworks more specifically)
     
    This is just an idea that I thought about.
    Now I shall list some reasons to justify why I think you should do this:
     
    1. IT WOULD BE FREAKING AWESOME. I think a lot of people that played that winter event would enjoy something like this to be brought back not only for the sole purpose that it was fun but you could add so many different and new rewards for everyone to enjoy.
     
    2. THE TIMING IS PERFECT! With summer time around the corner it's the perfect time to get more players a chance to get things and to populate the server with awesome events. Generally during summer people have more time to play games and would get to experience this.
     
    If anyone has anyone has input on how to make this Suggestion even better, Leave a comment below!~ 
  13. Like
    Skooma reacted to Luna in Event Rewards   
    Thanks very much for your suggestion! It's good to see that there is some support for it since we had already considered making these changes to the older event items. I had already communicated my reasons to you in private but I will share them with everyone else, too.
     
    Easier to distribute prizes. Tradeable event items allow us to distribute prizes to players much more quickly via trade rather than having to go through the cumbersome process of manually placing it in your reward inventory. 
      Event flexibility and attendance. Since the items can be dropped, it gives us more options when hosting events. It might also increase event attendance because players have more use for the costumes which makes the event more worthwhile.
      Economy. I hope that eventually there will be event items whose stats and cosmetic appearance are so desirable that they will be considered rares that players would be willing to spend lots of gold for, thereby adding another dimension to the game's economy.   
    If there are any objections to this suggestion, I'd be willing to hear it. Otherwise there is a high probability that this change will be made in the near future. 
  14. Like
    Skooma reacted to DoughyCookie in Event Rewards   
    Basically, the point of this thread is a request to make all event rewards follow this, as this makes sense. If you win an event you should be free to do what you want with the rewards, until you use them and they become bound similar to all other CS items. 
     
    The main purpose here is to make the Snowflake Event Costumes tradeable until they are used, as currently they cannot be traded. I believe everything else in this event (except maybe the scarf) was tradable as well, and only the Karen wings remained tradable after use. Personally, it doesn't make sense to restrict the people who invested time into the event to farm these costumes by permanently binding those costumes onto a specific character. If they spent the time & effort doing the event, they should be able to use the reward on whichever character they choose (or even give it to a friend as a gift, or sell it since maybe they don't need/want the costume but are in need of money. I don't see how these would hurt core in anyway). 
     
    In my case, I was pretty restricted in what class(es) I played during the time of the event due to the low population, and in order to efficiently play the game everyone in my guild had their 'role' that they played. With this growing population (which is exciting!) I'm no longer needed in that role and was free to choose whichever class I'd like, problem is my supply of event suits has been left on a character that is hardly being used for anything anymore. And I'd really appreciate if I had a way to move these suits over and make use of the reward that I spent a good amount of my time in working for. 
  15. Like
    Skooma got a reaction from Cheezmoe in Newest player here! :)   
    Welcome to core! Hope you'll enjoy yer stay. o3o
  16. Like
    Skooma reacted to Cheezmoe in Newest player here! :)   
    Hey everyone, I've been playing Fiesta since Beta (Bijou4lyfe).. And It's the only game to keep pulling me back. I can't seem to find a Pserver that I can stick too because they all go down and eventually die. But I am excited to get back into the grind with new friends and fam! See you all in game >
    -Cheezy.
  17. Like
    Skooma reacted to MeliChu in KQ Time!   
    Hiya! :3
    I'm here today to suggest that we could take already existing KQs on the list and bump them up to the cap lvl! Quite personally I like KQs (and know some others too that would like to do some fan favorites of KKP and Gordon). You could be saying "why do that when you could just make a character for the levels already associated with the KQs?" Well for this answer I'm going to say because
     
    1. IT WOULD BE AWESOME TO DO SOME OF THOSE LOWER LEVEL KQS AS A CAPPED CHAR!(My personal favorites KKP/Gordon) Having all those prestige skills would be awesome and I kinda always wondered what it would be like to play those KQs with prestige and capped and if they were bumped to cap levels :3 (I could be the only one that feels this way, I don't know.)
     
    2. YOU COULD GIVE OUT REWARDS THAT ARE COMPLETELY DIFFERENT THAN WHAT YOU NORMALLY GET! I was thinking if you can get it to work adding in things that last for 7 days that could include some different/unique outfits, Auras(that are not as good as Focalors), and Accessories.
    Reasoning for adding these kinds of rewards is so that everyone has a fair chance to get them because KQs there for everyone to do, does not matter what guild your in and what not and might bring people together as a community!
     
    Well here's my little thing on this subject! If anyone has anything they would like to add about KQs leave them below! :3
  18. Like
    Skooma reacted to LessQQMorePewPew in Villainous Moustache   
    First of all, the Villainous Moustache doesn't show on your character at all, which takes away the reason to even wear it. Secondly, it replaces your glasses instead of your bandit mask/scarf.
  19. Like
    Skooma reacted to Amor in Patch Log #040 - 07 Jun 2015   
    Website:
    Updated launcher forum button.
    Updated launcher social media button.
    Fixed launcher slider buttons.
    Made launcher news section automatic.
    Added social media buttons to the main website page (below download button).
    Added Facebook pop up feature to main website. Like us on Facebook instead of voting for us.
    Added German section to forums.
    Added Spanish section to forums.
    Added French section to forums.
    Added a media section to the website.
     
    Skills:
    Removed Meteor Summon cast time.
    Corrected Meteor Summon hit time. It now hits correctly.
    Lightning Chain now has a smaller range.
    Lightning Chain now has a larger effect radius.
    Lightning Chain can now ricochet from 15+ enemies (20 max).
    Updated Lightning Chain description.
    God's Benevolence skill has been fixed, it now works correctly. Knocking up enemies at first, and then healing and applying a str buff to friendly players.
    Saint's Protection now works correctly. If stepped inside the bubble you are protected from all damage until the bubble pops.
     
    Misc:
    Changed Roumen to Forest of Tides portal teleport location.
    Slightly reduced bonus experience when in party.
    Increased Event Phino's HP.
    Reorganised merchants Chechale, Roxie and Vermin.
    Added new dance emote The Twist.
    Updated Merchant Vermin's dialogue.
    Fixed Thor Silver Ring move speed.
    Increased Karen weapon drop rate to 85%
    Reduced drop rate for T5 scrolls.
    Reduces drop rate for T5 potions.
    Transparent Two hand should now give 16%.
    Changed the mounts you get from level 7 vault.
    Updated costumes for the 5th vault (level 25).
    Added Gold Treasure Box which drops event phino vaults.
    Beauty Shop make over.
     
    Items:
    Added 1989 Seagull Sweatshirt (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Classic Trench Coat (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Gold Vines Sunglasses (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Sporty Pink Shades (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Starry Sunglasses (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Seal of Approval Tanktop (30 Days) ᶜᵘˢᵗᵒᵐ
    Added Villainous Moustache (30 Days)
    Added Freezie Glasses (30 Days)
    Added Gaze Gauze (30 Days)
    Added Vintage Glasses (30 Days)
    Added Dini the Bunny (30 Days)
    Added Fancy the Heart Mouse (30 Days)
    Added Alpie the Alpaca (30 Days)
    Added Sweetheart House (30 days)
    Added Shamrock Festive Barrel (30 days)
    Added Wonderful Parfait (30 Days)
     
    Hair:
    Added Side Toss ᶜᵘˢᵗᵒᵐ
    Added Loose Braid ᶜᵘˢᵗᵒᵐ
     
    Events:
    Design a Shirt event has ended. Winner was Skunk.
    Free Item Mall coins event has ended.
    New Continuous Video event.
    New Core Selfie event.
    Great Phino invasion event still ongoing.
    Rewards for Hide & Seek event have been given out.
    Rewards for St.Patrick's Day event have been given out.
    Reward for Design a shirt has been given out.
  20. Like
    Skooma reacted to Ghost in Beginner's Guide [Video]   
    Covered In this Video
     
    - Free Stats
    - Academy System 
    - Party Experience System
    - Master & Apprentice System
     
    This video wasn't too in depth but I didn't want to make it extremely long. This will be the first of a few videos aimed at helping players that are new to the server or Fiesta in general. If you have any suggestions for future videos or how I can improve them let me know. 
     
     
  21. Like
    Skooma got a reaction from MeliChu in A Few Suggestions...   
    No just...no. There's no real disadvantage of having those stated items. It will only make it harder for new members to catch up to the rest when you removed those def/dmg. I thought you wanted more people to join not push them away. Just let those pieces alone and maybe think about adding alittle more costumes with dmg on it ior non at all. It won't screw up the economy nor make it any less balanced.
  22. Like
    Skooma reacted to Shiver in A Few Suggestions...   
    Purple Pot Production   Dunno if this is possible, but adding the "purple pots" Strength Increase, Quickness, and Protection to the potion production skill I think would be an excellent idea. Currently the only way to obtain these potions is through master rewards(t3 and t4) and from npcs as a reward for doing your 100 promotion(t5). If this isn't possible to do I think there needs to be some other way of obtaining them.

    Summoned Beast Tails

    Not asking for these to be put in an npc but they at least need to drop from a higher leveled mob. The highest level mobs that drop SBT are Cursed Knights (level 92). In other words to get the drop you'd have to be on a character level 100 or lower. This means SBT is currently the only scroll material that is unobtainable to end game players (without leveling another character) which in my opinion is a little silly.   Dragon's Tomb Level Limit   DT is still set at it's old level limit (80-90), I saw that in a recent patch Leviathan's Nest and Secret Lab were changed to their retail level limits however Dragon's Tomb was not. On retail you can enter DT from 80-105.   Red Sensei Suit   The Black Sensei Suit is in the npc, but not the red one. Might I recommend it be added with damage stats since the number of damage suits is pretty low in comparison to def/crit ones.
  23. Like
    Skooma reacted to Advent in [EVENT] Design a Shirt   
    K I tried. :c
     
    Lazy to make female version. :c
  24. Like
    Skooma reacted to Kebin in [EVENT] Design a Shirt   
    Choose any color, I didn't have any color in mind
    http://prntscr.com/7bmb5j
  25. Like
    Skooma reacted to Shiver in [EVENT] Design a Shirt   
    Well we don't have any black tank-tops, so in the style of the slime/honeying tank, here's my really basic shirt...

     
    Tried to keep it something unisex.
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