When equipping a Teva weapon it asks to confirm you want to do so as if it's Bind on Equip or a charm. I'd like to ask that this is removed if possible as it makes switching weapons a hassle.
Level 45 Teva Claws seem to have been made too powerful. Whereas the damage values of most of the weapons are the exact same as their CG / TK counterpart, the Teva Claw's damage is 298~474 and it's CG / TK Counterpart is 278~429.
Teva Crossbows have a 1.1 Attack Rate, which should be 1.2 as their base is 1.4. ( Archer Weapons get a 0.2 boost from using these types of weapons whereas all others get a 0.1 )
Level 45 Teva Shields have the exact same Def, M.Def, Shield Def %, and Enhance Bonus as a Green Shield ( Solar Eclipse Targe Shield ) 5 levels higher than them. For the sake of perming at 50, this makes them useless as they offer no bonus. I would suggest a Shield Def % bonus, as that is normal with higher rarity shields.
I'll add more later.
Secret Laboratory.
The drop rate is better now for armor, but the weapons still seem fairly rare. On top of weapons seeming to have a worse drop rate, there is currently a bug in lab that stops rooms from spawning causing us to have to give up a run multiple times on the room right before the final boss. While between 6 hours of runs we've now gotten about 15-20 armor pieces, we only have 6 weapons. This is a combination of the worse drop rate and that a third of the runs we do don't make it to the last boss due to this bug.
DDM.
Or to be more precise Geo Skins. I've already mentioned that they spawn with 0 durability and this is being fixed, but what are we to do with the current broken ones? I've said it once and I'll say it again, just add repair kits to NPC's please. Do whatever you're doing to make it work correctly in the first place, but we need a way to fix the skins we already have.
The skins are also missing the 5% aim of every other skin, making them debatable in their use as for many people having the aim is better than having the damage.
On top of the durability issue, it seems that while you cannot equip the Geo Wand with a Wand on you can with a Staff on..
Farbod don't edit my posts, iSlapYu.