Skunk 106 Posted January 27, 2014 Share Posted January 27, 2014 I get that violence is considered a bleeding debuff treated as a buff. The game clearly doesn't recognize that. Just like with a typical bleeding debuff, your mount's cast time is interrupted by damage taken from it. In it's correct state, having Violence on shouldn't stop you from being able to mount. Someone once told me it was addressed, but I'll say it myself so I know it's actually been said and hope that it gets corrected eventually. Link to comment Share on other sites More sharing options...
crucial 24 Posted March 1, 2014 Share Posted March 1, 2014 i suggest just let you be able to mount while bleeding Skunk 1 Link to comment Share on other sites More sharing options...
Skunk 106 Posted March 1, 2014 Author Share Posted March 1, 2014 ^ Basically this. Another option I've seen servers do is make mount casting time almost instant. Fixes this issue and actually helps out with GGK farming also. MyUserName 1 Link to comment Share on other sites More sharing options...
FitzChevalerie 111 Posted March 1, 2014 Share Posted March 1, 2014 Making mounts instant makes it too easy to aoe trick. Link to comment Share on other sites More sharing options...
Tarah 10 Posted March 1, 2014 Share Posted March 1, 2014 Well i think its more of a program thing. Like, mounting is effected by any dmg taken, just like if you try to log out. It should be fixed :v but It would have to be only for that skill. Idk how that would work ;c Link to comment Share on other sites More sharing options...
Amor 625 Posted July 8, 2014 Share Posted July 8, 2014 Can't do much about this sorry. Link to comment Share on other sites More sharing options...
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