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Destroyer

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  1. Like
    Destroyer reacted to LessQQMorePewPew in [CONTINUOUS EVENT] Videos   
    For those who don't check the Facebook page, here's my remake of the Core Fiesta Trailer. Made some changes to make it look better.

  2. Like
    Destroyer reacted to 50Caliber in June 2015 Core suggession!   
    Secret Lab Hardcore :
    Simply put, secret lab on steroids. more mobs, more experience, more teamwork. Similar set up as current but secret lab yielding higher rewards attracting 115 players to do it. Rewards like 105/110 or 115 badges (this being an alternative to Noit). Alternative to magrite if one would like to focus on farming thors jewels alone or abyss armors. Even the possibility of splitting drops per location first boss (abyss armors) final boss (thors jewels) and chest for badges should the party complete a perfect run.
     
    Kingdom Quests :
    Rewards relevant to 115 cap and PVP KQ i'd say vote on it
    Cash Shop Rewards 
    Rare items such as T5 pots(protection, strength...).
    anymore ideas feel free
     
    PVP Tournament/KQ :
    (A once a day kq for 1 vs 1 ladder match similarly structured like guild tournament table but 1 vs 1, everyday at a certain time the tournament begins or maybe even weekly that would be fine. Crazy idea, for now i'll leave it at that. any questions pm me Thanks.
  3. Like
    Destroyer reacted to Zephry in Weekend EXP & Drop Rate Boost   
    As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. 
     
    Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. 
     
    The EXP and Drop Rate boost could be boosted up to an appropriate rate. 
    Example: 50% EXP Boost and 50% Drop Rate Boost.
     
    A person leveling can stack a 50% EXP Card with the server's EXP boost.
    A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost.
     
    Time to set up the server boosts? 12PM EST.

    More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on.
     
    Thanks for reading.~
  4. Like
    Destroyer reacted to Zephry in Trickster: Enhancement Visuals and Skills   
    Hiya. Welcome to another Trickster suggestion thread.
    In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away.
    But first let's dive right into the enhancement visual.
     
    +11 Enhancement Visual for Claws. Credit for the picture: Cross



    +11 Enhancement Visual for Dual Swords. 


     
    Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get.

    +11 Enhancement visual for Axe. Credit for the picture: Skunk

     
     
    Before you ask: Are these how they also looked like on retail? 
    No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe.
     
    My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above.

    ---------------------------------------------------
    Wow, you read this far? 

    Welcome to the Slip Away skill section.

    This is an original custom skill that came from the famous Fiesta Odin files. 



    In case you couldn't read that small text:
    Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode

    In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill.
     
    What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers.
     
    If you read all this, thank you very much. 

    Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  5. Like
    Destroyer reacted to MeliChu in KQ Time!   
    Hiya! :3
    I'm here today to suggest that we could take already existing KQs on the list and bump them up to the cap lvl! Quite personally I like KQs (and know some others too that would like to do some fan favorites of KKP and Gordon). You could be saying "why do that when you could just make a character for the levels already associated with the KQs?" Well for this answer I'm going to say because
     
    1. IT WOULD BE AWESOME TO DO SOME OF THOSE LOWER LEVEL KQS AS A CAPPED CHAR!(My personal favorites KKP/Gordon) Having all those prestige skills would be awesome and I kinda always wondered what it would be like to play those KQs with prestige and capped and if they were bumped to cap levels :3 (I could be the only one that feels this way, I don't know.)
     
    2. YOU COULD GIVE OUT REWARDS THAT ARE COMPLETELY DIFFERENT THAN WHAT YOU NORMALLY GET! I was thinking if you can get it to work adding in things that last for 7 days that could include some different/unique outfits, Auras(that are not as good as Focalors), and Accessories.
    Reasoning for adding these kinds of rewards is so that everyone has a fair chance to get them because KQs there for everyone to do, does not matter what guild your in and what not and might bring people together as a community!
     
    Well here's my little thing on this subject! If anyone has anything they would like to add about KQs leave them below! :3
  6. Like
    Destroyer reacted to Skunk in [EVENT] Design a Shirt   
    Vote for this one pls.

    It's my seal of approval tank top and it's so hot right now.

     




     

    Props to Kyitt for helping me with this.

  7. Like
    Destroyer reacted to Amor in Patch Log #034 - 01 May 2015   
    Although a small patch, it is still a patch. Hope you guys enjoy it for what it is.
    Copper Ore (LQ) can now be sold for 5 silver. A new money making method! Get down in the mines and mine that copper ore! Coins Per hour rate has been increased to 25. Started adding gems.
  8. Like
    Destroyer reacted to Amor in Patch Log #026 - 25 Oct 2014   
    Added Adealia Increased Cap to 115 Added Kahal Plains Added New Adealia Mobs Added Kahal Plains Mobs Increased experienced required to level up from 105+ by 40% Coins Per Hour (CPH) is now 10 instead of 50. The mobs might need re-balancing, not sure how they are at the moment. Let me know once you've tested them.
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