this be what most mages talk about XD its expected for glads to take fairly large mdmg hits but here the kicker
(they donttttttttt!)
can hit other mages, the mdmg/mdef class, harder than glads/knights , mdmg/mdef weak class~~
eva will stay "buggy" if it was where 1.5 aim could never hit 2k eva then dex would be more op than any other stats.
unfortanetly this does suck since the dex focused class gets a middle finger for pvp aside from ss blind/neutralize, but archers will always have their ups and downs same as every other class (except friggin glads ><)
would actually prefer a bit of a give/take ordeal with it.
drop mob dmg (not too much) and increase poison resist (not 100%) makes it to where archers cnt just kite but need a few other ppl. making it a bit easier but still beefing it up at the same time
yeah i got banned during OS times and never had a guard so cant tell ^^ maybe it is just that, either way its kinda annoying
but really cant remember it ever removing a debuff either honestly
yeah im an idiot so dont know the tricks to make it look more professional, sorry
anyways is as the topic says. guards dispel field is just a flashy waste of sp
a special thanks to my rather ditzy assistant :3
honestly yeah, played wl/wizz and noticed full dmg empowerment on MB with sun set still did less dmg than aoes :/ seems like a waste of sp except if ur just running like hell which even then u slow down and still not pump out enough dmg to make a glad/knight sit back for a second to stay alive. yeah it is easy to OP but as is on core its nerfed well beyond use, other than to try and get some extra dmg in on someone while their iced inside aoes.
idk maybe its just me