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Posts posted by Amor
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Restarted server. This time evasion should be decreased properly.
Updated Launcher:
- Updated help window picture.
- Updated news section, it is now automatic.
- Fixed voting window bug.
- Added new function to remove some ads on the voting page.
- Improved voting window function.
- Fixed other bugs and made some other improvements.
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Care to elaborate? Still not seeing what we asked for.
Previously in the files the evasion was set to like 7k for Thorn Cave mobs, I reduced it to 1k for almost all the mobs. Don't tell me you're still missing because that's a massive debuff.
Helga hc is ingame ?
No he's not, some of the mobs dropped hc helga stuff though, it was from back in Odin and I had copied the drops from those mobs onto other mobs, fixed now though, so it should be okay.
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- Updated 110 armour stats, minimum of 2 should be given when dropped.
- Resilience skill for spectres now increases magic and physical defense based on base stats and bonuses.
- Resilience cool time has been reduced to 15 seconds.
- Increased Resilience buff time to 30 minutes.
- Diminish now increases your damage based on base stats and bonuses for 6 seconds.
- Diminish cool time has been increased to 2 minutes 30 seconds.
- Changed Diminish description.
- You can no longer power up Resilience cool down.
- Nimble Defence now increases your evasion by a static amount.
- Nimble Defence buff now lasts 30 minutes.
- Updated Nimble Defense skill description.
- Updated some more 114/120 armour/weapon prices.
- Spectre 110 set skill effect for 2 pieces now reduces cool down of force slash by 15%.
- Reaper 110 set skill effect for 2 pieces now increases attack damage of razor claw skill by 30%.
- Updated Thorn Cave mobs stats.
- Puppet Hellgait jewellery no longer drops from mobs.
- Normal Malephar mount should now be permanent.
- Star of Doom necklace should not give 67% resistance.
- Fragment of Doom (Blue) now gives 7% Magic Defence Power.
- Fragment of Doom (Red) now gives 7% Magic Defence Power.
- Twin Kovar Ring (Blue) now gives 9% Magic Defence Power.
- Twin Kovar Ring (Red) now gives 9% Magic Defence Power.
- Kovar's Necklace now gives 72% resistance.
- Kovar's Earrings now gives 7% critical rate.
- Killer's Order attack damage has been increased.
- Debuffed Incubus Agole's MR debuff skill.
- Fixed Lightning Chain skill. It now damages the first target hit and ricochets to several other targets.
- Updated Lightning Chain skill description.
- Removed 95 jewels from Magrite.
- Reduced Eglack and Salare respawn times to 15 minutes.
- Shard instance has been renamed from Hideout to Shard Temple.
- Ghosty instance has been renamed from Cave of Memories to Ghosty's Cave.
- Updated Ghosty instance loading screen.
- Updated Shard instance loading screen.
- Added 5 new faces for males and females.
- Added 8 new hair dyes .
- Renovated Beauty Shop.
- Added Event Phino.
- Added 1st to Cap Medal
- Added 2nd to Cap Medal
- Added 3rd to Cap Medal
- Added Crisp White Shirt (30 Days)
- Added Facebook 'Like' T-Shirt (Permanent)
- Added Beating Heart T-Shirt (30 Days)
- Added Blueberry Blue Skinny Jeans (30 Days)
- Added Black Skinny Jeans (30 Days)
- Added Cherry Skinny Jeans (30 Days)
- Added Cream Soda Pink Skinny Jeans (30 Days)
- Added Mini Sweetheart
- Transparent items have been given individual icons.
- Increased transparent weapon skins critical rate to 6%.
- Added 12% aim to transparent weapon skins.
- Level 66 vault now gives 120% exp card.
- Removed all Hellgait jewellery from characters whom had it.
EDIT:
- Thorn Cave mini boss and boss evasion should be decreased properly now.
Updated Launcher:
- Updated help window picture.
- Updated news section, it is now automatic.
- Fixed voting window bug.
- Added new function to remove some ads on the voting page.
- Improved voting window function.
- Fixed other bugs and made some other improvements.
- Shiver, MrOrbit, LessQQMorePewPew and 1 other
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Done. Changes will be seen in the next update.
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Done. Updates should be visible next patch. As for Sneak Attack, it does stun but it is not 100% more like 80% of the time.
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I've added 3500 coins to everyone's account. Only 9 more likes until another 3500 coins!
- MeliChu, LessQQMorePewPew, Shiver and 1 other
- 4
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Thanks to everyone who participated, the event is now officially over! If you failed to enter before the deadline your submission will not be counted as a valid entry. There will be no further extensions and only those who claim their prize will be get them.
EDIT: Winners are in first place, oldgamer and in second place MeliChu. Contact me to get prizes in game.
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- I'll think about adding Burning Adealia instance for 110 armour.
- Nightmare Queen Weapons drop from Seized Adealia I believe, that's an instance.
- I'll reduce Thorn Cave mobs evasion some more.
- How should the 110 malephar jewels be improved?
- Why does the 95 set / 95 jewels need to be removed?
- I guess I can rename those maps.
- I will try and fix lightning chain so it's like the original version or close to it, I do think it's possible. How does it work on official? Hit one person and the people surrounding that person also get hit? Those the main person get a special effect or take more damage or what?
- I can do that with Killer's Order yep.
- Which one hands?
- I would like to do that, but I don't think it'll be happening, at least not anytime soon.
- Meh, quests need my full attention another time, don't worry about malephar mount not being permanent at the moment.
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- Resilience Skill: Increase resistance to physical or magical damage, I can do that. Not sure what you mean by the icon not appearing right away.
- Diminish Skill: Option 2 sounds best to implement. Giving defense and damage bonus.
- Nimble Defence: Increasing dex sounds best to me too.
- I'll fix level 105+ weapon and armour prices.
- Set effects will require a whole rework. It's just for the new armour that was added right? If so make some suggestions about what effects they could give.
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How is it not related ?
The thread starter was talking about the 110 reaper skill, I was responding toward that ... as far as I know that is on topic
Alright boss calm your tits. I thought it would be better on a topic of it's own seeing as to how ham you went on it.
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@Twilight please create a new thread as your post does not relate to the subject at hand.
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It actually is related to .Net Framework. Make sure you've got .net framework 4.5!
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Restart just now, applied the following changes:
- Updated Vitality skill description. It now provides more accurate information on your damage increase and defence decrease.
- Re-added damage boost to heat of fury.
- Updated Heat of Fury, it now only boosts your damage by 20%. (Will balance if more skill upgrades are added.)
- Updated Heat of Fury description.
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I increased the price, I didn't decrease it? Well the items I changed sold for 1 silver or round about, before I changed them. Anything else I didn't touch so if you saw 120's worth more silver then they will still be the same price. Most of the ones I changed don't even drop yet.
But I'm always a fan of feedback and as you know and have seen, I always act upon it so if you feel this was unfair to increase them or want to make suggestions just make a thread in the feedback section.
@MrOrbit If you've got suggestions, go ahead. The feedback section is almost cleaned.
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It's already up.
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- You can longer mount in 110 abyss.
- You can no longer use teleport scrolls in 110 abyss.
- You now respawn at the correct location when you die in the 110 abyss.
- You now respawn in an appropriate location when you die in Helga's Tomb.
- 110 abyss statue no longer drops psyken weapons.
- Ghosty instance no longer bugs your character when you dc from the instance.
- Heat of Fury no longer decreases healing effects.
- Heat of Fury now does 107 damage.
- Increased damage range on Heat of Fury slightly.
- Heat of Fury now only deals 2% of your max hp as damage to you. (Still kills you, don't think I can fix that).
- Binding Blow now uses the force slash animation (jumps to area).
- Binding Blow now binds your target to their current location damaging them for 3% of their max hp for time specified on skill. (It still stuns for 1 second.)
- Binding Blows area, range and number of people affected now increases with each skill upgrade.
- Changed Heat of Fury description and abstate description.
- Changed Binding Blow description.
- Adealia mobs no longer drop 110 blue armour.
- 110, 115 and 120 Blue armour can now be enhanced to +10.
- 114 and 120 armour should now sell for 98 silver.
- 110, 115 and 120 armour should now sell for 106 silver.
- Corrected Strex boots name.
- Correct Lisom pants name.
- Correct Strex helmet name.
- It is now almost impossible to get 120 OJ's from psiken mobs.
- It is now almost impossible to get 120 OJ's from 110 abyss mobs.
- More than doubled the amount of mobs in the 110 abyss.
- Increased 110 abyss mobs experience.
- Updated Vitality skill description. It now provides more accurate information on your damage increase and defence decrease.
- Re-added damage boost to heat of fury.
- Updated Heat of Fury, it now only boosts your damage by 20%. (Will balance if more skill upgrades are added.)
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Updated this skill again, I think it's perfect this time now. Might need slight balancing adjustments but other than that it should be good.
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Thanks, should be fixed next patch.
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Try cleaning your registry and cache with CCleaner. It helps a lot.
I solo'd lab, give me a biscuit.
in Videos
Posted
You should make it public it and add Core Fiesta in the title. More publicity right? Also what's up with the lab glitch, does it still happen?
EDIT: Here's a biscuit.