Character Classes
Fighter character art

The powerhouse and mainstay of any party. Fighters battle at close range while allies support from all sides - take a sword and shield to tank, or a two-handed sword or axe to lead the charge and cut foes down.

Role

Melee tank and bruiser. High defense and hit points let a Fighter hold aggro and solo packs of mobs, while a two-handed build trades some survivability for heavy damage. Main stats are Strength (damage) and Endurance (HP and defense); a few points in Spirit add SP and crit chance.

Strengths

  • Largest range of melee attack skills in the game
  • Very high hit points
  • Highest physical defense of any class

Weaknesses

  • No real ranged damage
  • Low spirit points
  • Lowest magical defense - vulnerable to casters

Weapons & armor

  • 1H sword & shield, or 2H sword / 2H axe
  • Fighter-class armor only

Starting stats

STRDEXENDINTSPRHPSP
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STR raises physical damage, END raises HP and physical defense, SPR raises magic defense, SP and crit chance.

Advancement

At level 20 your class trainer quest turns you into a Clever Fighter; at level 60 you become a Warrior, gaining new skills and power at each step.