Character Classes
Pure ranged damage. Archers rain sharp arrows on one or many targets from a safe distance and support the party with nature's aid. Once their sights are set, resistance is futile - they start with the highest damage output in the game.
Role
Ranged damage dealer, strongest against single targets and bosses. Main stat is Strength for raw damage, with Spirit for crit chance and SP. Damage-over-time skills and a hate-reduction skill let an Archer pour on damage without pulling aggro.
Strengths
- Highest damage output early on
- Best single-target damage - excellent against bosses
- Damage-over-time: disease, poison and bleed
- Self buff for attack speed, plus a skill to shed hate
Weaknesses
- Restricted to light leather armor
- Weaker against grouped, AoE targets
- No healing ability
Weapons & armor
- 2H bow or crossbow
- Archer-class armor only
Starting stats
| STR | DEX | END | INT | SPR | HP | SP |
|---|---|---|---|---|---|---|
| 4 | 6 | 4 | 1 | 3 | 46 | 24 |
STR raises physical damage, DEX raises aim and evasion, SPR raises crit chance and SP.
Advancement
At level 20 your class trainer quest turns you into a Hawk Archer; at level 60 you become a powerful Scout.