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FitzChevalerie

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Posts posted by FitzChevalerie

  1. It willl get better, more quality patches. OOS have been the ones holding patches and refusing to reduce the p2w aspect of the game. Too little too late though, just how the game is made, it'll be hard for them to fix it. But at least they want to fix it  unlike oos.

     

    And cap raise is just starting to get in the works.Won't be live for a year or two.

  2. Friends brought me to core mostly. was my 3rd server I think. after selesnia and  an infinity copy.  What got me to like it is the community. And finally a server where everything is not too easy but not p2w. Most servers get boring since they make everything either too easy or too hard and need cash shop to be able to complete.

     

    Can't wait to hear about your new server far :*

  3. The balance sl vs lh was good that's what I'm asking here...  now psiken vs chim is like trying to outdamage a ml with a 100 mag

  4. Really sounding like glads on gamigo forums that say classes are balanced just to keep their advantage lmao

    It's not a lack of skil or effort that would make it impossible for other guidls to take down chim. It's the dmg gap being way too big.

  5.  

    Could anyone else put it down? Yes. Assuming you can't because you don't think you have the damage to out perform those that have better is an irrelevant argument when it has been proven wrong during the last cap and this one. Before assuming you can't, atleast attempt it. 

     

    How was that proved during last cap ? the dmg difference between SL and LH is way smaller than between psikens and Chims

     

    On Retail, arenas were dumb, but Lavas were needed.   Chims should have been 110   There's no reason to have 2 raid weapons of same level 

     

    Psikens are too weak

  6. You already using DDM for geos atm

     

    Eh I'd need to check screens don't remember name of sets by heart.   Flaming beast ....    for the armors. 

     

    Lava (name of the 114green) (wep)

    Lava Chamor Wand

    Lava Neferti Staff   etc

     

    Imo wep is more important than armors so DDF would be better but if the other one almost ready better do BA first

  7. DDT 70-79 Drops   Iry jewel set  lvl 75 or 80 I forgot

    DDM 40-50 Drops 55 armors and a special mask  46 hats

    DDB 50-60 Drops 55 armors and a special mask  56 hats

    DDF 105-120 Drops 115 Armors and weapons  (Lavas   )

     

     

    Edit : DDF is a 15 man instance so make it a guild instance or  change the mobs stats ( don't keep the ones from gamigo)

  8. I got this, don't worry. I is clever and will fix this problem easy peasy. Soon any guild will be competition if they want to.

     

    Do the Karen Danish weapons drop at the moment? Where are they meant to drop?

     

    --Update--

     

    It's called Karen's Danish Myth Sword on Gamigo EU but it's called Karen Geiroad Sword on NA.

     

    --Update--

     

    Does anyone know where the Nightmare Queen weapons are dropped?

    Never heard of that on na... is that the green karens ?   

     

    NQ dropped from Lucky house capsules but Lavas would be better imo ( if you can fix their crit rate a bit)

  9. Noone complained about SL weps being close in dmg to ml's o.o why would it be a problem to have an instance that can't be monopolized to have a lesser wep than chim ( not that it would fix anything since there's SQ's now) ? 

  10. Nevermind just verified the shn and teh atk speed on SQ's is the correct one.   Too used to other  pservers where they lower it 

  11. I asked if there wasa new wep coming in instances because : The dmg difference between psikens and chim#karens is  so big it's impossible for any guild old or new to come and even try to compete.

     

    There was lava/arenas on gamigo

     

    The 2 best weapons atm are from raiding and the guild who controls the strongest controls the weakest

     

     

    SQ's were 118 at first than they got downgraded to be 114. Imo should just have focused on chim and let karen for 120 cap ( assuming it don't take another 2year for a cap raise)

     

    SQ's got slower attack rate than chim on gamigo.  on here, they hit even faster than chims and they are usable by both classes ( shield on glad, wand on mages , etc) should

     

    Armors should too come from an instance. You realise atm deviant could cpntrol even 110 gears by keeping people from farming in abyss if they wanted ? Every other guild are so undergeared we can 3hit all of them

  12. Last cap to be balanced on gamigo was 110 cap.  

     

     

    Mobs stats on odin files arn't the same as on official so , the items should be worked  considering odin mobs and not just pasted from gamigo.

     

     

    About Thor jewels : I think they shouldn't get those kind of stats. All jewel set usuall have shit stats and are only used for the effect.

     

    Ily I'll help ya balance

  13. I think players are playing core because they want to play the game with some things different than Official.  

     

    There wouldn't be so much pservers if official was so good don't try to be 100% like official   :)

  14. Hi.

     

    My suggestion (that I believe has been addressed already) is to add HP/SP to 110 Abyss blue. These are Odin file'd blues obtained from 110 abyss that do not have set effects.

     

    Reaper - Titan

    Warlock - Hectic

    SharpShooter - Aero

    Holy Knight - Vrax

    Gladiator - Premsy

     

     

    Spectre - Tragic

    Wizard - Maxious

    Ranger - Lesk

    Guardian - Droster

    Knight - Tresta

     

     

    Those are the name of the sets. Can't log atm to take screenshot sorry.

  15. People did sell pots on core when server was active. Granted alot of them were duped from maj but they were sold. And the drop rate of pots in  olt is way lower than the one of new mobs. 

     

    There's no economy at all on core atm.. people making elrues just to buy charms adnd bundles but none will ever sell them gear because money worth nothing

  16. Can you please nerf the drop rate of pots and scrolls from adealia mobs. Killing 1 mob and getting 8 pots is kinda ridiculous.

     

    They shouldn't be rare, but I shouldn't be getting 1 stack of pots every pull I do.  When teh server was active peopel used to sell pots and scrolls. ( I know it's not that active atm, but it's growing and it needs an economy to stay alive, otherwise money has no use and there's no reason to even farm money )

  17. I'm not mad. .. just think the debuff should be applied at cast (like on official) Because it's there in the first place so you can cast  it without getting caught .

     

    It's like this atm because of player feedback but is still not fixed.  The problem was that the damage was applied all at beginning of cast.

    It's a 3hit skill normally. 2 small hits at beginning (and debuff applied there) then a massive damage when it finishes casting.

  18. You made it worse than it first was. I prefer it doing the dmg before than  all after. The slow debuff should be there when you cast and not only after. its what saves us during that long ass animation. Remove that cast time and put it like it was before

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