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MrOrbit

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Posts posted by MrOrbit

  1. I think you just look around fiesta scene, you are saying that we should remove item mall because you are trying to have a point on f2p vs p2p, nobody does that because item that make your char stronger needs to be "regulate" if not > OP server.Class money making, you tell the lack of spots, well OLT, 100abyss, black bear, subjects, LN, dungeons, phouch, and i may forgot other, those mobs drop greens and weap galore, or rare stuff that can be easily sell. About the class all is about how fiesta is made, it's like leveling difference between classes.

    After reading through the posts, I do not find any reference that we are implying that we demand the Cash shop being removed. So your arguement is pointless. I find the cash shop prices perfectly fine,

     

    Yeah sure, we can make money on the server via mobbing. Just got harder with the removal of coins, I didn't like that.

     

    Take a trickster, Im a reaper, I can't make money very easily, I can't mob, it's not a tricksters nature to mob 15+ monsters to be able to make money. I rely on my guild to help sustain me and I return the favor with damage output in instances.

    With our guild always farming LN, the optimal thing that we are doing right now is NPC'ing crappy LN drops to make money.

    "About the class all is about how fiesta is made, it's like leveling difference between classes" I do not understand what the F*ck you mean. Yeah the game is based around the classes some classes have difficulty leveling. That's what I get from that.

     

    Leveing is NOT a problem, grab one of our wizzes, easy leveling.

  2. Current Price of bundles in games in see ppl seling for 5-10g max, ext and exp card maybe lower too. The item mall is kinda cheap for 5$ = 5k coins see what can you buy with it. If Core is pay to win, other servers with "OMGIFUCKEVERY1 wings 30days" and "NPCSUITARESHIT suit (30days) are balance for you, idk what to say except you must have failed 20 promotion 30 times. Other server put OP suit and 140% charms on item mall are obviously unbalanced which are really pay to win server.Class money making = I don't see any problems with it you can farm sets easily as a fighter than a mage excluding clerics there is no really problems.

    I'm assuming you were talking about the job change promotion. How do you fail 20 promotion changes, 30 times? I don't think I've been on a server that puts in OP suits, cash shop is usually consumables like Tears, Charms, etc. Xeni does not count.
  3. Just because I said you were +9ed does NOT mean the rest of your guild is also +9ed. I can't know that for myself, I give you the benefit of the doubt. Those who have nolifed on this server have spent quite a bit of money. More money = profit for the server. So pretty sure admins are happy about that. With your logic every other pserver should wait for the stragglers to get caught up to the people who dedicated their time to this server, just to be equals, that logic.

    It's not selfish, it's called progress. If we wait for every single person to get caught up just because they don't dedicate as much then the server's progression would be going as fast as a snail. I'm confident that with determination, any guild on this server can round up a couple members, charm up and do lab. That's the point I'm trying to get.

    Sure, some people may not be able to do lab even if it was implemented sooner or later. It's called working hard. Our guild started off as a lonely guild with only a couple members, we partied up, and farmed Tears Marsh for 95 blues. Then we worked together to farm LN, the next step is lab, and so on and so on.

     

    I'm just giving my two cents about my confidence in the players on the server to be able to do more challenging instances. I'm also going to stop replying to you starting from now on, as I"m finding it pointless and trivial responding to you, as you keep making up for excuses.

     

    Have a good day, there are my two cents about instances and progression on this server.

  4. Since when does Exotic & Deviant = Everyone?Majority of players still aren't capped, most are still leveling and are no where near geared and honestly sounds like you guys are using some pretty disgusting gear if you're +9'd already. No way your sets are anything above average unless you've been farming 24/7 since you capped.Edit: Also, the point of removing Lab is so that players don't do exactly what you guys would be doing if lab was here, which is giving up on LN to farm Lab.If all the players that are capped were to stop with LN completely and move on to Lab because of the obvious reason that the gear is substantially better then the players that are still leveling would have less people to party with when they hit cap. There would be less LN runs being done, less LN gear being sold, making it harder for people to get geared so the end result is the players that capped first being geared in Lab items while the players that took longer to level are stuck struggling to find gear to buy or parties to farm with.

    We have been farming LN constantly rotating people in. Our main knight Sirgus has 5x end on most of his gears and has already +9ed them. 8.2k base hp without an HP Extender. We could easily farm Lab for hours if it was implemented. Collectively as a guild we have done 100+ runs of LN, each taking 5-8 minutes charmed. Guild storage is full of LN gears so selling them to other players is an option.

    Majority of everyone I see are capped, so again, why not just readd?

    Just because Forsaken isn't ready doesn't mean other guilds aren't ready.

  5. I don't get the point of removing Lab from the game. The majority of players in Exotic, Deviant, etc are already capped. For me, the knights in our guild at fully +9ed in ln gear and everyone else is geared up and +10ed. Lab would be even more challenging because there really isn't much to do now.

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