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ASAP_Freddy

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Posts posted by ASAP_Freddy

  1.  

     
    • Exp rate is x25, it's not too fast and it's not too slow. We believe our system will allow everyone to enjoy our game, whether you like to level slowly or fast.
    • All of the classes have been partially rebalanced and we plan to further balance them.
    • Archer was buffed so that it is stronger in situations it is usually not quite strong in. We believe it should be more balanced and playable now.
    • Some trickster skills were also balanced and improved. Mainly the higher level ones.
    • The 110 skills have also been polished and work much better now. Most skills which had knockback now work correctly with knockbacks.
    • We have new maps which no other server has or uses. These are custom maps which we plan to develop further and use as instances.
    • There are plans to make all new custom instances with new bosses which are NOT used in gamigo. I am not talking about the bosses in the new instances as we are already using those because we have already developed the new instances.
    • New crafting system for players which is called Jewellery, more information on this as development goes on. (No it's not the same as Selesnia). We're also thinking about adding 2 other new custom crafting systems in the future as well but we're not sure about that at the moment.
    • The small graphical bugs you may sometimes find in the game have mostly been fixed and all/most bugs have been polished.
    • New skins, mounts and costumes will be implemented from Gamigo. (We have 90% working hoverboards and other mounts.)
    • We also have some further custom content that will be seen on release.
     
     

     

    I'll add a few info about what have been said here : 

     

    110 skills 

     

     

     

    Gladiator : the HP rate is fixed, it decreases 2% of the HP, it's working fine.

     

    Knight : Perfectly working

     

    SharpShooter : i've a problem with knock backs on this skill, so the skill will stunt for 3 sec, [Read Archer Balancement spoiler]

     

    Ranger : Bomb arrow will deal more damage and the bomb will hit twice.

     

    Holy Knight : working fine, just a small animation problem.

     

    Guardian : Perfectly working

     

    Warlock : no longer an AOE fear like other server, it will be a very powerful skill.

     

    Wizard : Perfectly Working 

     

    Reaper : perfectly working 

     

    Sceptre : Perfectly Working

     

     

     

     

    Archer Balancement 

     

     

     

    We all know archer is underpowered compared to other classes so we decided to increase something, the change will only affect Prestige Class ( SharpShooter , Ranger)

     

    Change : 

     

    Increase damage (on Bow only )

     

    The evasion buff effect has been increased

     

    Poisons deal more damage

     

    More Active skills, and more effect on them.

     

    About SharpShooter

     

     

     

    The 110 skill (Arrow of Sky) has a little prob so i will make it a 3 seconds stunt, it won't be unbalanced. (until i find a solution)

     

     

     

     

    Crafting System 

     

     

     

     

    There will be a crafting system that will allow players to craft : 

     

    -Belts (with stat)

    -Badge (there will be for all classes now)

     

    It will balanced and the Belts can not be upgraded (it will stay +0) 

     

     

     

     

     

    105 skill will be added  too.

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