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Ghost

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Posts posted by Ghost

  1. A lot of players use weapons skins, gotta take that into account. And, if they choose to not use it that's a good percent of damage gone. I have a computer that allows me to set switch with ease. But I could also test that switching back and forth with weapons doesn't always have the smoothest transition. But, that's just my opinion. I respect the weapon switching aspect but you never actually see anyone doing it, or rarely.

     

     

    You're cool aren't you, lol. 

     

    Not sure if you noticed, but in the beginning of the video I switched from a 1h to a axe with skin in a quick amount of time, no damage was lost really. Skin switching is pretty complicated but it can be done, most people don't do it because they'll try it once, fail at it, and then give up. The further you get into switching the more complex it becomes and the more practice it takes to get things right.

  2. The fastest DPS for a Knight is S/S. At most you get like 2 or 3 skills with a 2h, and with the time it takes to switch to it I just fail to see the benefits. But, that's just me.

     

    If you can switch fast the damage is worth it and skills that are shared between the weapons like immobilize, fatal slash, etc will be better used on a 2h for more damage.

  3. I'm for it as long as there's still the limit on how long a player can stay in the green house like in Odin there was a five minute limit or so for them to gather as many materials as they could (then the player had to go farm for a new key to get back into the house) this way the materials aren't rare but they also aren't so common that supply outnumbers demand.

  4. Can you explain the benefits of a gladiator switching to s/s for 1h attacks?

     

    more dmg and attack rate

     

    Honestly as a glad I never switch so s/s unless I'm fighting a mage. The weapon switching wasn't really directed towards gladiators more so to knights and perms, they are the ones that really benefit from the extra damage that it gives and it helps to set them apart from the rest of the knights/perms at their level. Usually with gladiators if your skills are empowered correctly you will be in a consistent rotation of skills and won't really have time to switch into a 1h and it really isn't needed because 91 HG damage just won't compare to say 105 axe damage. So even if you don't have skills to use it may be better for a gladiator to auto attack rather than to switch for slice & dice.

  5. Type of bug (Graphical, Text, Game, Other): Game

    Time of Occurrence: 21:50 (9:50 PM) EST

    Location: Uruga & Swamp of Dawn

    Character Name: Ghost

    Screenshots: Can't add atm, will update later.

    How to recreate it: Attempt to enter Devildom mine or Devildom Fortress Instance

    Description of bug: When trying to enter Devildom mine you get the message "that area is not accessible via warping." when attempting to enter Devildom Fortress you get a message "you can not enter because instance dungeon is currently full"

    Any other information: N/A

  6. I like the XP Rates, they're fast in the early levels that most people don't want to be stuck in and yet as you go further through it gets progressively slower and more challenging, the only thing I could think of is setting up a system of grinding spots where one spot is easy but with bad xp, one is moderate with decent xp and one is extremely challenging with the highest xp possible. A sort of with high risk comes high reward type system.

     

    Edit: Also 2x XP Rates... As in only twice as fast as Gamigo... meaning a few weeks to cap? Nothanks.

  7. Type of bug (Graphical, Text, Game, Other): Game

    Time of Occurrence: 15:20 (3:20 PM) EST

    Location: 60 Abyss

    Character Name: Ghost

    Screenshots: Posted Image

    How to recreate it: Use a blessing of teva

    Description of bug: I used a 7 day blessing of teva, it worked but the teva didn't disappear.

    Any other information: I made a new character and used a blessing of teva on it just to test the bug again, and it worked.

  8. Type of bug (Graphical, Text, Game, Other): Game

    Time of Occurrence: 15:00 (3 PM) EST 

    Location: Elderine

    Character Name: Ghost 

    Screenshots: Client Crashes as soon as it happens, can't take screenies.

    How to recreate it: Attempt to take out an amount of Silver Bars that adds up to over 250.

    Description of bug: While removing Silver bars from rewards inventory if you attempt to take out over 250 in one stack your client will crash.

    Any other information: This bug happens in other servers, it doesn't effect gameplay but just rather annoying. Simple fix is to give out silver bars in even stacks of 50 so that they will never stack up to over 250, it will just start a new stack instead.

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