Live numbers and server health straight from the game servers. All-time history, class and level totals and the leaderboards are on the Overview.
Online by class
Players in game right now, by class family.
Online by level
Players in game right now, in 20-level brackets.
Most crowded maps
Maps with 3 or more players right now. Quieter maps are grouped together.
Out in the world
Groups, instances and monsters at this moment.
How smoothly the game is running right now, and how reliable it has been. We measure the game servers directly.
Latency
Reliability
Trend, last 24 hours
Tick time is how long the server takes to update the world (10 times a second). Lower is smoother, and anything over 50 ms can feel like lag.
Kingdom Quests
Join from the Kingdom Quest window in the game while a quest is recruiting (no NPC needed); you are taken to the quest map when it starts. Times in your local time and UTC.
Next starts
How to join
- Characters level 5 to 16; 1 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 50 min.
- Played on: Cyclone Hill.
- Goal: Kill all of the monsters and stop King Slime in the designated amount of time.
How to join
- Characters level 80 to 89; 10 to 20 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 30 min.
- Played on: Endless Maze.
- Goal: Defeat Gordon Master in the designated amount of time.
How to join
- Characters level 33 to 45; 1 to 20 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 30 min.
- Played on: Underground Square.
- Goal: Recover the Soul Stone from Millenium Robo before Elderine's backup forces arrive. You must stay alive in the allotted time.
How to join
- Characters level 20 to 32; 1 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 35 min.
- Played on: Golden Hill.
- Goal: 2. Open the Ice Door and avoid an attack from the monsters trapped inside. 3. Move to the next floor and look for the gate to escape Golden Hill.
How to join
- Characters level 40 to 50; 1 to 10 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 30 min.
- Played on: Spiral Hill.
- Goal: Defeat the Giant Honeying and his horde in the designated amount of time.
Show 9 more
How to join
- Characters level 60 to 70; 1 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 30 min.
- Played on: Underground Square of Horror.
- Goal: Rescue the people and survive against the spiders and other monsters in the designated amount of time.
How to join
- Characters level 90 to 99; 1 to 20 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 50 min.
- Played on: Anti-Henneath Hideout.
- Goal: We must annihilate the Anti-Henneath alliance within the designated time.
How to join
- Characters level 70 to 79; 1 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 50 min.
- Played on: Elven Woods.
- Goal: Defeat King Kong Phino within designated time. However, King Kong Phinoflie must be kept alive.
How to join
- Characters level 46 to 60; 1 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 50 min.
- Played on: Rock Valley.
- Goal: Defeat the Mini Dragon in the designated time and save the day.
How to join
- Characters level 46 to 60; 1 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 50 min.
- Played on: Rock Valley.
- Goal: Defeat the Mini Dragon in the designated time and save the day.
How to join
- Characters level 35 to 50; 2 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 20 min.
- Played on: Warrior Arena.
- Goal: After a long deliberation, chiefs of each town decide to hold a tournament to sort out each level class's best of the best.
How to join
- Characters level 55 to 69; 2 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 20 min.
- Played on: Warrior Arena.
- Goal: After a long deliberation, chiefs of each town decide to hold a tournament to sort out each level class's best of the best.
How to join
- Characters level 75 to 89; 2 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 20 min.
- Played on: Warrior Arena.
- Goal: After a long deliberation, chiefs of each town decide to hold a tournament to sort out each level class's best of the best.
How to join
- Characters level 95 to 115; 2 to 15 players per run.
- Recruiting stays open for 30 min after it opens; join from the Kingdom Quest window.
- Time limit inside: 20 min.
- Played on: Warrior Arena.
- Goal: After a long deliberation, chiefs of each town decide to hold a tournament to sort out each level class's best of the best.
Guild events
Tournament phases, guild wars and the weekly academy ranking. Times are shown in your local time.
Guild Tournament Running now
Phases still to come.
Academy
Weekly ranking.
Field bosses
Whether each boss is up or under attack right now (health shown roughly, in 5% steps), and when a defeated one comes back. Times are UTC.
Abysmal Cave
Abysmal Summit
Dungeon of the Abyss
Grave of the Abyss
Helga's Tomb
Helga's Tomb (Hard)
Holy Place of the Abyss
King Albireo's Hideout
King Albireo's Hideout (Hard)
Malephar's Lair
Malephar's Lair (Hard)
Passage of the Abyss
Psiken Mansion
Relic of the Abyss
Tear's Marsh
Thorn Cave
Tree of Abyss
Players online, last 24 hours
Players in game, every 5 minutes. Busiest hour today: 10:00-11:00, about 12 players (up to 12).
Logins per hour
Logins in each of the last 24 hours, by hour of day.
Combat
Last 24 hours; the line shows each hour.
Progress
Last 24 hours; the line shows each hour.
Economy
Last 24 hours; the line shows each hour.
Social
Last 24 hours; the line shows each hour.
World
Last 24 hours; the line shows each hour.
Deaths
Player characters knocked out, last 24 hours.
Level-ups
Levels gained by all players together, last 24 hours, by the level reached.
Live data from the game servers, refreshed about every 30 seconds. Updated Oct 25, 10:43 UTC. All times are UTC.