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Found 2 results

  1. Hiya. Welcome to another Trickster suggestion thread. In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away. But first let's dive right into the enhancement visual. +11 Enhancement Visual for Claws. Credit for the picture: Cross +11 Enhancement Visual for Dual Swords. Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get. +11 Enhancement visual for Axe. Credit for the picture: Skunk Before you ask: Are these how they also looked like on retail? No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe. My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above. --------------------------------------------------- Wow, you read this far? Welcome to the Slip Away skill section. This is an original custom skill that came from the famous Fiesta Odin files. In case you couldn't read that small text: Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill. What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers. If you read all this, thank you very much. Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  2. Resilence: Reduces damage taken by all DoTs -The buff icon is not displaying right away. -Instead of reducing damage taken by all DoTs, how about reducing damage taken by either Physical and Magic based on a percentage. (Example: T1 - 5%, T2 - 10%, T3 - 15%, T4, -20%) -There's already two trickster skills that reduce poison and blood DoT damage. Diminish: Decreases effect time to curses by 25 seconds. (I will never understand how this skill works. It's practically pointless.) -The buff icon is not displaying right away. -Instead of decreasing effect time to curses by 25 seconds how about: 1.Increasing damage and defense by a set percent (increasing by each tier) for 25 seconds 2.Increasing resist rate to curses, and other status effect (Stuns, Frozen, Fear mainly) 3.Lowers duration (by each tier by 1 second) towards status effects. (Stuns, Frozen, Fear mainly) Nimble Defense: Increases eva when hit by AOE. (This skill I noticed has never worked properly for me since AOE's have a 100% chance to land, besides their initial attack) -Instead of increasing eva when hit by AOE, can this be changed towards giving you a flat line DEX bonus like the Archer skills, or a flat line eva bonus by each tier? (The skill lasts till T9) (Example: T1 - 25 Eva, T2 - 50 eva, T3 - 75 eva, T4, 100 eva and etc. At the T9 skill you'll have an extra 225 eva total) --------------------------------------------- 114 and 120 weapons still sell for crap. 114 Claws/Dual Swords sells for 80s, like a 105 weapon. It should be similar to the others, ranging from 226s to 262s. 120 Dual Swords and Claws are still broken, and sells for 1s 200c. Should be 120s like the others. ---------------------------------------------- Reaper 110 set skill effects should be changed. (original) 2 set effects: reduces sp consumption rate of lacerate skill 3 set effect: increases attack rate of claw lunge skill 4 set effects: reduces cooldown time of master scheme skill (suggestion) 2 set effects: reduces sp consumption rate of lacerate skill 3 set effect: increases attack rate of razor claw skill 4 set effects: reduces cooldown time of master scheme skill Spectre 110 set skill effects should be changed. (original) 2 set effects: increase attack rate of force slash skill 3 set effects: reduces SP consumption rate of soul slash skill 4 set effects: increase attack rate of lethal assault skill (suggestion) 2 set effects: reduces cooldown of force slash skill 3 set effects: reduces SP consumption rate of soul slash skill 4 set effects: increase attack rate of lethal assault skill
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