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Showing results for tags 'Transparent'.
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I would like to address an issue known to these skins. The 1 hands, Hammers, and Maces all have a lower % then npc skins. (Noting that Shard skins is 7% and Transparent skins are 8% while npc skins are 10% for Damage) I was wondering if you could make it where the skins for these particular weapons are better than the npc stats because it does not make any sense for npcs to have 3%(Shard)/2%(Transparent) more dmg than a skin you have to farm for. These particular skins should be 15%(Shard)/16%(Transparent) like the rest of the weapons are! (Or make it 12% like the geo skins)
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