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Zephry

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Everything posted by Zephry

  1. Name: Zinstrel Class: Warlock Level: 115.
  2. Mozzarella Sticks with marinara sauce.
  3. Zephry

    [EVENT] Pot of Gold

    Zinstrel
  4. Welcome to Core Online!
  5. Voting spreeeee. Adding in different rewards for the changed KQ's would've been nice. 115's doing PvP KQ and getting a 95 binded armor piece is not too cool.
  6. Welcome to Core. Hope you enjoy your stay.
  7. Das why I don't bother with DKL anymore. Especially being super hard. :c
  8. Punky Funky Love

  9. Where are these? Added Level Guard (110). Added Level Guard (120). Added Gold Present Box. Added Black Present Box. Added Silver Present Box. Added Snowy Present Box. Added Snow Slime. Added Prankster Boss Kebing.
  10. Would like to point out if this server is really keen on trying to be as close as possible to retail: 110 sets are farmed from 3 different areas. 1. Eglack and Salere in Adealia Valley. 2. Eglack and Salere in Burning Adealia. 3. Magrite from Origin of Tree Life. About 110 jewels. These jewels originally come from Burning Adealia to work in conjunction with 110 set effects. Like Guard's 110 set effect added with Thor Jewels set effect = A very powerful and reduced cooldown Awaken. These 110 Jewels though shouldn't be touched, besides changing their set effect description. Reason why is because even on retail, they're used just for their set effects, not their stat bonuses. Works the same away as the jewels mined from ores (Glory, Gabriel, Point, Strike).
  11. I believe 3% Def/Mdef should be applied to the Shield Skin. If we had a Geo Shield Skin then maybe it could look like Geo: 2% Def/Mdef/Block Rate Shard: 5% Def/Mdef/Block Rate -- Also posting on the new patch: Eglack and Salere drop rate is bleh, so keeping the drop rate, why not make their spawn time 10 min or so? A lot people said they would prefer an instance version (Burning Adealia?) instead of that.
  12. This new patch full of content was awesome and all but there's a few things that been bothering me. 1. Psiken in Psiken Mansion: She doesn't drop anything at all, nor do the dogs. She's suppose to drop a series of 114 Green weapons called Psikens. In order to tell the difference from a Chimera and Psiken weapon here you go - (these are not from Core Online) 2. Adealia and Adealia Valley: On your friendlist they're the same map labeled Adealia. The mobs don't drop anything besides Quest Items if you have said quest. This should be changed to where they drop normal mats/gear/weapon/scrolls like any other mob. When you take a quest from Adealia, the quest tracker which shows where the mob is located is awfully wrong. It displays the location on the Town Adealia instead of Adealia Valley where the mob is at. 3. Enhancement Bonuses: Since we have the chance to use 114/110 there's one thing I would like to point out. A 114 Weapon/Armor should not have the same enhancement bonus as a 105 weapon/armor. If you look at the above picture about Chimera and Psiken weapons you'll see why. Here you'll see the difference: (Again not pictures from Core Online. Old too cuz no HP and additional damage on SQ Axe) 4. 110 Reaper Skill Killer's Order deals Magical Damage instead of Physical Damage. How ever this also the same with other trickster skills such as Soul Trap and Harsh Blow. 5. 110 Wizard Skill Meteor deals the meteor damage before it actually falls and consumes x4 more SP than usual. 6. Mobs in Psiken Mansion and Psiken Garden don't give drops such as weapon/armor/mats/town scrolls. 7. Can't use town warp scrolls while in Psiken Mansion and Psiken Garden. 8. Lucky House Guide map is glitched with no way out. 9. Adealia Battle Zone Guard is incorrect. If you enter, you go inside the Forest Perimeter of the Alberstol Ruin Battle Zone Guard which contains 100 Abyss. 10. Where is Level Guard 110 and 120? (I assume abyss zones)
  13. I love you more than anything in this world.
  14. Could just remove Noitome healing and idle buff and increase his HP by like 10-20% while increase those stats to +40, atleast.
  15. Zephry

    New Map

    It's a not a big deal, but some people that explored the new map pointed out that they hit invisible walls very often. It's something minor that shouldn't affect gameplay but I'm just tossing it out there for future issues involving the map.
  16. Zephry

    New Map

    Another thing to point out: Some areas in the new Forest of Tides aren't accessible. Like hitting an invisible wall even though the space is wide open free. I noticed this by the area of where Roumen will be, all the way behind it.
  17. Zephry

    Force Slash

    Yes. This exactly. It feels like the skill is trying to knockback instead of stun and get's stuck in place doing so. Very annoying.
  18. If the text is too small or the font is bad I can change it so let me know. D:
  19. Looking for more feedback and bump!
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