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Zephry

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Everything posted by Zephry

  1. Sadly I don't! Those rarely drop.
  2. Hiya. Since I can't be on all the time, I figured I make this post. In this post I will be listing things I'm selling. However if there's something not here that you want, please drop a post so I can see if I have it. Currently in stock: Weapons: Secret Lab Weapons. (105 Blue Weapons) Lucky House Weapons. (105 Orange Weapons) Magrite Weapons. (100 and 105 Green Weapons) Armour: 105 Malephar Armour. (105 Light Blue Armour) 110 Magrite Armour. (110 Blue Armour) 110 Abyss Armour. (110 Light Blue Armour) 100 Leviathan Nest Armour. (100 Blue Armour) 105 Secret Lab Armour (105 Blue Armour) Jewels: 100 Orange Jewels (100 Orange Earrings, Rings, and Necklace) (High Statted) 100 Noitome Badges (100 Badges) 110 Thor Jewlery (110 Thor Jewel Set) Skins: Level 1 Geo Skins (13% Damage Skins) Level 100 Shard Skins (15% Damage Skins) Level 100 Trans Skins (16% Damage Skins) Cash Shop: 50% Exp Cards (Cheap! 1 card = 2g) There's probably more that I've missed but this is all right now. Interested in anything? Post what you want and if I have it shoot me an offer! Need to contact me quickly? Add me on Skype! Username: zephryum Thanks for reading.~
  3. Got any plans?

    1. Spader

      Spader

      You and me? ;)

  4. Did you nerf the drop rate because you will be fixing the set effects? 'Cuz they aren't so common considering killing 4 or 8 can still leave you with nothing.
  5. Hi. Let's get started. Forum: -Ability to delete your own post. (Don't you get tired of requesting mods to delete a double post you made because of lag?) -New background images. (I wish to see more items or characters while scrolling down) -Ability to tag people in posts. Something like if I put @Farbod D it will notify them of being tagged in a post (mentioned) instead of having to quote someone for the notification to apply In-Game: -Make Thor Necklace and Earrings, along with Shard Skins icon bigger! You hardly notice them when they drop because their icons are as small as a scroll/potion material! -Increase Psiken (the mob) drop rate increase. Yes, she has a 1 min spawn time. But in that 1 min it usually takes another 2 mins or so to kill her. People have farmed her for hours only to receive 1 poor-statted weapon. Please increase her drop rate. -Make Psiken weapons be +11'able. This is to balance out the hierarchy for those who can't obtain Chimera or Karen weapons and have a chance to compete with those who do have. -Increase spawn rate of treasure chests across all maps. Not sure if you never noticed but they don't spawn in high level places. -Un-nerf the party exp boost and fix it. You were only getting exp for having 1 person in party. Instead of nerfing it is it possible to make a boost like thing where you get 10 or 25% per person in party? -Add a server wide notification for the Marketplace and Party Matching. Not too many people frequent the marketplace to know there's anything for sale. Not a lot of players check out Party Matching to see if there's anyone requesting anything. Notification for both are something like: Stop by the Marketplace located from the Teleport Gate for anything you wish to purchase! Looking for a party or wish to request something? Post it on Party Matching! -Fix the crit and aim rate on 1H, Mace, and Hammer skins from the Geo, Shard, and Trans sets. They're not set appropriately. (Geo having better aim and crit than Shard and etc) -Increase Hardcore Malephar Treasure chest drop rate and boost HCML jewels. Y do the hardest jewels to get all suck so bad compared to 100 OJ's, Thor jewel set, and 114 Blue jewels? :< -Make Tears of Legel stackable up to 50 like Potions and Buff scrolls. -Increase drop rate for Ghosty. -Change name of Ghosty to Ghosty's Cave (still called cave of memoirs) -FIX THE LUCKY CAPSULES -Fix 100 badges. Make them have atleast 3 stats when drop like you did with 110 Mag gear. -Increase drop rate of licenses and lower the amount of kill needed to gain a % for each license Item Mall: -Remove 20% exp card and add 100% exp card since you decided to remove it for no reason. Set 100% exp card at a higher price than 50% exp card. -Add 7/30 days HP/SP Extenders. -Add 7/30 days Exp cards. (50% and 100%) -Add 30 Days Blue/Red Dragons of Grace Make it cheaper. -Hire someone to make special discount sales they are publicized in-game through system notification and forums -Do a Summer Sale like Steam. ( 50 - 99% off everything pls) -Either lower the price for Tears of Legel or increase the quantity that you purchase. -Add a License Booster. Boost the rate of % that goes up from killing mobs with a weapon that has their license equipped. Thank you for reading.
  6. #motivationalvideos #shialebouf #justdoit

    1. masterifox

      masterifox

      Hold in strong i see

    2. mucski

      mucski

      What's #shialebouf doing here though ...

       

  7. It is considered the start of the weekend though as the next day is Saturday and etc.
  8. As the title of thread is called, I want to suggest a every week, Friday through Sunday, Weekend EXP & Drop Rate boost. Why? This encourages players to get on every weekend, the time where (presumably) a lot players have time off from school or work to make up for what they missed out on during the weekdays. The EXP and Drop Rate boost could be boosted up to an appropriate rate. Example: 50% EXP Boost and 50% Drop Rate Boost. A person leveling can stack a 50% EXP Card with the server's EXP boost. A person farming can stack a 50% Hunter War Rant with the server's Drop Rate Boost. Time to set up the server boosts? 12PM EST. More to addon? I seen a lot of games do this as the weekend is really the time where a lot of the playerbase get on. Thanks for reading.~
  9. Zephry

    Lucky Capsules

    That's the thing. The level range to use T4 Potions compared to T5 Potions or T4 Scrolls are very far away and not everyone does it at those level range because the lack of funds earlier on.
  10. Zephry

    Lucky Capsules

    Because they're unnecessary compare to the other rewards in the capsule.
  11. Zephry

    Lucky Capsules

    Hi. These are my suggestions for the content in Lucky Capsules. -Should remove T4 HP & SP Potionss -Should remove T5 HP Regeneration Potions -Should remove T4 Strength Purple Potion -Should add HP Soul Stone Carrier II -Should make Hunter War Rants (1 hour) that come from this tradeable and storagable
  12. Isn't this basically downgrading the entire enhancement rate?
  13. Hiya. Welcome to another Trickster suggestion thread. In this thread I'll be talking about the enhancement visuals of +11 Claws/Dual Swords and the Odin skill, Slip Away. But first let's dive right into the enhancement visual. +11 Enhancement Visual for Claws. Credit for the picture: Cross +11 Enhancement Visual for Dual Swords. Now, the suggestion I want to make after asking around is for the enhancement visuals of these weapons to follow the same gray/dark/black visual that other weapons get. +11 Enhancement visual for Axe. Credit for the picture: Skunk Before you ask: Are these how they also looked like on retail? No. But when they were first released they didn't appeal much to the mass. It looked lame compared to the ones, like that axe. My only suggestion is if it's possible to change the visuals of the enhancement level into more like the one shown above. --------------------------------------------------- Wow, you read this far? Welcome to the Slip Away skill section. This is an original custom skill that came from the famous Fiesta Odin files. In case you couldn't read that small text: Teleports you 200 meters forward, hiding you for 6 seconds while giving you 10% movement speed. For the next 1 second all attacks will critically hit. Attacking or being hurt while in hide will remove you from hide mode In other private servers that feature this skill, there's usually higher tiers that increased the effect of the skill. What I'm suggesting is to add in the missing tiers of this skill and possibly boosting the duration of the hide mode as the movement speed is (already) increased with the additional tiers. If you read all this, thank you very much. Shout out to Skunk and Cross for providing pictures of your weapons enhancement visuals!
  14. Zephry

    KQ Time!

    Just need to balance the KQ when up'ing it's levels. qq
  15. Zephry

    Weps

    That's exactly the point. There were SL's and LH's. SL's anyone can obtain and a better statted SL can outperform a lower statted LH. And people outdd'ed with those same weapons. I'm not disagreeing that there shouldn't be another weapon that can match with is on top now. I'm disagreeing with the thought of babying someone because they haven't bothered to attempt doing what they think it's "impossible". It's not our fault. Chimera was left ALONE for MONTHS. We recently came back and started doing it. Now that the server is growing, people feel that our large presence un-allows them from doing anything raid related. And Chimera has been killed by a small group of players. Anyone can come packing heat and bring the potential to compete. There's no point in arguing you can't when you haven't tried because you think it's "impossible".
  16. Zephry

    Weps

    You're under the illusion that it is an impossible feat just because the guild already has +11 Chimera weapon. That is not the case here. Many times has Chimera been left alive, yet no one killed it? Could anyone else put it down? Yes. Assuming you can't because you don't think you have the damage to out perform those that have better is an irrelevant argument when it has been proven wrong during the last cap and this one. Before assuming you can't, atleast attempt it. ------------- Guilds should work from the bottom up. Could they be equal in gear to the top raiding guilds? Yeah. But do you think it's balanced to add weapons that have BROKEN the hierarchy on retail as well? It depends on which is getting added and how strong they'll be. The hierarchy with the new additional weapons broke the 115 cap. SQ > Arena > Lava > Chim > NQ. Now as of recently: SQ > Chim > Arena > Lava > NQ There's no reason to have 5 or 6 114 weapons. There's no reason to have any of those weapons be equal or higher to a weapon that comes from a Raid boss. --------------- The logical solution is: If there's gonna be any NQ's they should be 110 and come from an instance. Lava's should come from DDF and not be changed. Make T3, T4, and T5 weapons +11'able. We cleared Chimera, Hardcore Malephar, Focalor, and Karen. We cleared Chimera using ML gear and SL/LH/ML and 114 green weapons. We cleared Hardcore Malephar with strategy and the same gear. We cleared Focalor with strategy and the same gear. We recently cleared Karen with strategy and better gear than before. Is it wrong for us to monopolize a raid boss that no one else is trying yet because they're under the pre-text that they stand no chance? No. We worked just as hard to get what we have. It's not OUR problem you are not willing to get an attempt or effort to compete. Anyone can raid.The real question is are you up for the challenge?
  17. Zephry

    Weps

    Weapons aren't really an issue. If you just catered to everyone by giving them items that could come close in what other worked harder for, then that's not really healthy for a server. A well-organized guild that knows what they're doing knows they have to work from the bottom up. On retail people with Arena's were able to match Karen weapon users, and it is much easier to get and has a lower max enhancement level which had 200-500 damage less than a Karen. Lava comes from Devildom Fortress and there's no current ETA on when that's coming, along with the 115 blues it drops and if the dungeon even works properly. For 110 gears, that's not really an issue. There's Abyss, Magrite, and Eglack and Salare so far. It's impossible to control all 3 spots, especially Abyss by how large it is. ------- SQ weapons will be fixed, hopefully. Nightmare Queen weapons are coming soon, maybe it's possible that it's coming along with an instance that drops 110 gear? Maybe it's possible to increase Psiken weapons drop rate? 1 hour for 1 weapon (a really poopy one too) is really depressing. --------- If a newer/previous guild wants to catch up, then they'll have to do it by the same method as anyone else. It was like that before, and it should stay that way. What's the point of raiding competition when you can get an equal or slightly lower weapon from an instance?
  18. And it's suppose to add +3% Physical/Magical Damage.
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